Project Zomboid

Project Zomboid

[41.78] Vanilla++ 'Sophie MAIN' - SP & MP - v1.14 | Updated December 12th 2024
此主题已被锁定
.xXIISK47IIXx 2023 年 8 月 10 日 下午 6:49
Save out Station bug?
What is up with this bug, is it all good? Doesnt look critical.

`attempted index: RequirePowerShutoff of non-table: null
function: LoadGameplayOptions -- file: SWWS_Core.lua line # 22 | MOD: Save Our Station - Core
function: OnEveryHour -- file: SWWS_Core.lua line # 139 | MOD: Save Our Station - Core
java.lang.RuntimeException: attempted index: RequirePowerShutoff of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
< >
正在显示第 1 - 6 条,共 6 条留言
Deathstar  [开发者] 2023 年 8 月 10 日 下午 11:00 
When exactly are you getting this error?
.xXIISK47IIXx 2023 年 8 月 11 日 上午 10:57 
So, clean install got everything and the playlist working for single player. It seems this triggers every hour, and may be connected to the power being on? Have not tested with power off thought. It will keep throwing the error every in game hour
.xXIISK47IIXx 2023 年 8 月 11 日 上午 10:58 
I could grab a log file and share? just need to know which one.
Deathstar  [开发者] 2023 年 8 月 11 日 上午 10:59 
Interesting. Is the emergency broadcast working via the radio? The one that plays after the weather forecast? That's what the mod does every ingame hour.
Deathstar  [开发者] 2023 年 8 月 11 日 上午 11:01 
引用自 .xXIISK47IIXx
I could grab a log file and share? just need to know which one.

Nah that'd be something to discuss with the mod author, I've just reported this bug as well. What I've seen on the mod page is that some others simply disabled the Save our Station CORE module and leave only the Save our Station Knox County one running - that fixed errors like this without causing the mod to no longer function
.xXIISK47IIXx 2023 年 8 月 11 日 上午 11:53 
引用自 Deathstar
引用自 .xXIISK47IIXx
I could grab a log file and share? just need to know which one.

Nah that'd be something to discuss with the mod author, I've just reported this bug as well. What I've seen on the mod page is that some others simply disabled the Save our Station CORE module and leave only the Save our Station Knox County one running - that fixed errors like this without causing the mod to no longer function


Thanks I will just do that.
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50