Project Zomboid

Project Zomboid

Skjule
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Braven  [udvikler] 20. juni 2023 kl. 12:56
Bug Reports
If you find any bugs, please do let me know here so that I can fix it asap!
Please keep in mind I might take some time to fix a bug.

How to file a report?
Be thorough. I need to know whether it happened in Singleplayer or Multiplayer, if you have any related mods installed, what you were doing, how, when, etc.

"I have 400 mods, some must be causing issues. Fix plz" doesn't help anybody.
If you suspect a mod incompatibility, find out which mod is causing the issue and discuss with whoever developed it.

In order to preserve my sanity and not waste anybody's time, Bug Reports that do not follow these guidelines will be ignored.

Stay Updated!
Remember to always read the release notes each update so you can keep up to date with the latest bug fixes! 💖
Sidst redigeret af Braven; 31. aug. 2023 kl. 13:22
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Viser 1-15 af 23 kommentarer
Super冉某人 20. juni 2023 kl. 21:23 
I clicked the 'hide' button, but after clicking it, I flew into the sky
Kyrox 21. juni 2023 kl. 7:14 
Clicking the hide button is making my character fly in the sky. Land on the roof. Then be able to walk around on the roof. I am also getting this LUA error.

`attempted index: getName of non-table: null
function: onFillWorldObjectContextMenu -- file: BB_Hide_Client.lua line # 120 | MOD: Hide
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@d6c06f9d
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1543 | Vanilla
function: createMenu -- file: BC_ISWorldObjectContextMenu.lua line # 23 | MOD: Braven's Camouflage
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 60 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 379 | Vanilla
java.lang.RuntimeException: attempted index: getName of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:228)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:3086)
at jdk.internal.reflect.GeneratedMethodAccessor1214.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:173)
at zombie.ui.UIManager.update(UIManager.java:938)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
emanuelalyson93 22. juni 2023 kl. 15:31 
Character not hiding, instead he's "flying".
ELTR101 23. juni 2023 kl. 19:19 
When hiding (I don't go flying) I enter hide mode but, I cant seem to get out. Any way you can fix this? (like I'm stuck under the bed i go under or freezer i get in) I have to quit/leave the session/world and rejoin/load in.
Braven  [udvikler] 24. juni 2023 kl. 0:01 
Oprindeligt skrevet af ELTR101:
When hiding (I don't go flying) I enter hide mode but, I cant seem to get out. Any way you can fix this? (like I'm stuck under the bed i go under or freezer i get in) I have to quit/leave the session/world and rejoin/load in.

As demonstrated in the video and written in the description, press the interaction button to leave hiding, "E" by default.
glzkfn20 24. juni 2023 kl. 13:32 
Increase error code when right-clicking on fire


function: onFillWorldObjectContextMenu -- file: BB_Hide_Client.lua line # 120 | MOD: Hide
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b5ad9aa4
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1543 | Vanilla
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 60 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 379 | Vanilla

ERROR: General , 1687637330404> 2,664,839,419> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getName of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1687637330404> 2,664,839,419> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getName of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:228)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:3086)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:173)
at zombie.ui.UIManager.update(UIManager.java:938)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
Sidst redigeret af glzkfn20; 24. juni 2023 kl. 13:33
Braven  [udvikler] 24. juni 2023 kl. 15:44 
Oprindeligt skrevet af glzkfn20:
Increase error code when right-clicking on fire


function: onFillWorldObjectContextMenu -- file: BB_Hide_Client.lua line # 120 | MOD: Hide
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b5ad9aa4
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1543 | Vanilla
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 60 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 379 | Vanilla

ERROR: General , 1687637330404> 2,664,839,419> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getName of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1687637330404> 2,664,839,419> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getName of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:228)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:3086)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:173)
at zombie.ui.UIManager.update(UIManager.java:938)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
FIRE? That's new lol I'll take a look thank you
Alximik 27. juni 2023 kl. 10:14 
When I hide I appear on the roof.
GoldHussar 28. juni 2023 kl. 11:21 
Closely as others, when i hide my character disappears and appears falling on the roof, when in this state i get "Ghost mode" i can equip a weapon, i dont take fall damage, im invisible to the zombies and my footsteps sound dissappear and have no collision with Z's, i CAN kill zombies and roam freely untill i click " E " my character then teleports to the room i hid and proceeds like normal. I can loot everything as well as vault fences, opening the interaction wheel ( V ) and selecting "mechanics" near a car makes character slowly back track to "Hide" location

Note: when falling and clicking " E " in this state, character teleports back and takes damage as if he have fallen himself. No crashes, Might be because of the modded area ?
KevinNaits 3. juli 2023 kl. 9:25 
Your mod is not very compatible with ZuperCart - Carts & Trolleys. When I try to pick up the cart from the floor, an empty radical menu appears, in which in some cases the inscription "Hide" appears. I can hide in the cart, but can't pick it up
Sidst redigeret af KevinNaits; 3. juli 2023 kl. 9:25
a big totino's pizza 3. juli 2023 kl. 14:38 
Similar experience to those who end up teleporting to another location of the house when hiding. I was able to move around freely after some time, but now I'm not able to search through cupboards, drawers, etc. Everything else seems to work though
ELTR101 5. juli 2023 kl. 19:27 
Sorry for coming back here, I mean when I would press or hold the interaction key, nothing would happen. Also, I didn't see a error in the corner of the screen if that helps. ¯\_(ツ)_/¯
gizi 11. juli 2023 kl. 22:27 
Not 100% sure if this a bug or just a silly feature but if you drop a bag on the ground you can hide in it (haven't tested every bag but it does seem to work on this duffel bag I found)
Stormbox 18. juli 2023 kl. 13:43 
Funny feature (bug)?
You can hide in poop from "Excrementum" mod. :spiffo:
Running from zeds? Take a quick poop. Hide in it. You're safe!
NaYceR 28. juli 2023 kl. 0:00 
Funny Bug? You can hide in items that you drop like shoes or sth
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