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报告翻译问题








[Cause] Turns out the console commands "fadeout" and "fadein" require sv_cheats to be enabled, so: "sv_cheats 1" is required to have this work, this doesn't matter for singleplayer as it already has cheats enabled.
Valve probably did this to stop people from seeing through any fade/ blindness effects in maps/ Half-Life 2.
[Fix] Implement a different fading system; I'm not sure though, as the lack of fading isn't actually too bad and you might not know it even was a bug, and it can be fixed easily by enabling sv_cheats; I might see if I can fix it.
[Cause] This is for performance reasons; the start position of the zoomout is the player's head, that position is cached only once, and is not checked again.
[Fix] I could add a few more times where it checks where the player's head is, or I could add a setting in the settings menu or console variable, that allows player's to choose if they want the constant following mode at the cost of being more performance-demanding, or the less performance-demanding mode.
Fixed this; I found a way to track that's pretty efficient and prevents errors with fedhoria and other mods.
Also I realised that efficiency doesn't really matter in Garry's Mod lol.
1. GetBonePosition - [C]:-1
2. v - lua/autorun/waltuh.lua:92
3. Run - lua/includes/modules/hook.lua:96
4. v - lua/autorun/client/shmovement.lua:393
5. unknown - lua/includes/modules/hook.lua:96 (x291)
BUT
This happened when I was vaporized by a pulse rifle orb:
[Walter White Death Camera [+Music]] lua/autorun/waltuh.lua:92: Tried to use a NULL entity!
1. GetBonePosition - [C]:-1
2. v - lua/autorun/waltuh.lua:92
3. Run - lua/includes/modules/hook.lua:96
4. v - lua/autorun/client/shmovement.lua:393
5. unknown - lua/includes/modules/hook.lua:96 (x790)
I'll definitely check that out; see if I can come up with something funny for a vaporise death; if not I'll just have it not enable.
Thanks for reporting it!
Rarely, this will happen once, but work again for every death after.
But usually it's caused by some other addons that replaces the death ragdoll; usually it's a gore/gib mod, but other mods will do it too.
To fix it you would need to uninstall those mods, or this mod.
No problem! You should also let it function with more things. If I was you I would most likely not let the script activate when a death such as that occurs. But if you can, try to think of something for it lol.