Garry's Mod

Garry's Mod

[DrGBase] The Deadnaut
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JustResort  [开发者] 2023 年 6 月 6 日 下午 4:34
Possession Controls and Extras
Controls
Not as diverse as some of my past works, but it's a giant mech. Who cares?

To possess a deadnaut: Hold the C key to open the context menu. Hover your cursor over a deadnaut and right click it. select "possess."

Stomp: R
Cannon Arm: M1
Grapple Arm: M2
Right Shoulder: F
Switch Upgrade - Left Arm: 1
Switch Upgrade - Right Shoulder: 2

Leave Possession: E
Toggle First Person: V
Toggle Music: M

Upgrades
Switching upgrades cycles in the order below

Left Arm:
- Electrobus: Fires an area of effect electro-field that does damage overtime.
- Flamethrower: Sets stuff on fire

Right Arm:
- Rocket Box: Fire six rockets in a row
- Grenade Cannon: Fire one high-damage grenade
- Cloak Panel: Toggle invisibility

[UNRELEASED] Destructive Tendency
This builds up as the deadnaut attacks or takes damage

- 50% DT: Attack speed is increased
- 100% DT: Enables super moves

The G.I.B: M1 + M2 when DT is 100%
最后由 JustResort 编辑于; 2023 年 6 月 17 日 下午 2:15
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Moe 2023 年 6 月 7 日 上午 3:44 
Would it be possible to rebind the upgrade switches for its arms? My one key doesn't work so I was just curious
FRESHJAYJAY 2023 年 6 月 7 日 上午 3:45 
how do u get into him?
JustResort  [开发者] 2023 年 6 月 7 日 上午 4:06 
@Moe You would have to change the code itself to rebind possession keys. To do that, follow the add-on path in the description to find temp.gma. From there, drag it onto a program called gmad, located in the pathway "steam/steamapps/common/Garrys Mod/bin/." That will extract the add-on. From there, go into "lua/entities/resort_deadnaut_base.lua." You should see the general format of how possession keys are made, but the one key is located in the jump bind (don't know why). Once you're done, put the add-on folder into the path "Garrys Mod/garrysmod/addons/."

@FRESHJAYJAY Hold the C key to open the context menu. Hover your cursor over the deadnaut and right click it. There should be an option to possess it.
Moe 2023 年 6 月 7 日 上午 6:10 
Got it thank you!
saepullooh 2023 年 6 月 7 日 上午 7:39 
i thought the mech model being suddenly invisible is a bug or something,good to know that was actually intended as an upgrade instead
Skibidi man 2023 年 6 月 7 日 上午 8:00 
how do you get into it?
Elijah 2023 年 6 月 7 日 上午 8:20 
HOW THE ♥♥♥♥ DO I ENTER THE MECHS AWNSER >:(
Zena Arbiter 2023 年 6 月 7 日 上午 10:01 
hi i want know how to enter to the mech because i want control the mech and kill npcs
JustResort  [开发者] 2023 年 6 月 7 日 下午 12:31 
Everyone, I literally just said how to possess.

Hold the C key to open the context menu. Hover your cursor over the deadnaut and right click it. There should be an option to possess it.
Shade 2023 年 6 月 7 日 下午 2:13 
Question: what song is used for the main boss fight? I like it.
JustResort  [开发者] 2023 年 6 月 7 日 下午 2:20 
It's called "Collective Consciousness" from the "Metal Gear Rising: Revengeance" game. Just in case, the other song included is called "Nuclear Sticky Trap" from the Open Fortress community project.
TheSillyMilly13201 2023 年 6 月 7 日 下午 7:00 
Thansk so much for this guide on how to control it
dafaygee 2023 年 6 月 9 日 下午 12:12 
How do you get out of the DeadNaut once you get in?
JustResort  [开发者] 2023 年 6 月 9 日 下午 12:34 
The default key is E. It can be configured via DrGBase's settings.
saladwithsomesugar 2023 年 6 月 15 日 上午 10:34 
There is no "possess" option whenever I right click it.
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