Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
(こんにちは、エラーを報告します。英語は機械翻訳なので、日本語を併記しておきます)
Royalty quest generation error
(ロイヤリティのクエストの生成でエラーが起きています)
There are two logs
(2つのログがあります)
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at ModularWeapons.CompModularParts+<>c__DisplayClass33_0.<SortAndRegisterParts>b__6 (ModularWeapons.ModularPartDef u) [0x00000] in <96b76bd09bcf44f382a74abc7944bacc>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at ModularWeapons.CompModularParts.<SortAndRegisterParts>b__33_0 (System.String t) [0x00013] in <96b76bd09bcf44f382a74abc7944bacc>:0
at System.Linq.Enumerable+WhereSelectListIterator`2[TSource,TResult].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00015] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at ModularWeapons.CompModularParts.SortAndRegisterParts () [0x00055] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.ReplaceParts (System.Collections.Generic.IEnumerable`1[T] parts) [0x00007] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts._randomizeParts (System.Collections.Generic.IEnumerable`1[T] allParts) [0x00031] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.RandomizeParts () [0x00006] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.RandomizeParts (Verse.Pawn pawn) [0x000bc] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.Notify_Equipped (Verse.Pawn pawn) [0x00032] in <96b76bd09bcf44f382a74abc7944bacc>:0
at Verse.ThingWithComps.Notify_Equipped (Verse.Pawn pawn) [0x0001f] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.Pawn_EquipmentTracker.Verse.Pawn_EquipmentTracker.Notify_EquipmentAdded_Patch1(Verse.Pawn_EquipmentTracker,Verse.ThingWithComps)
at Verse.ThingOwner.NotifyAdded (Verse.Thing item) [0x00147] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.ThingOwner`1[T].TryAdd (Verse.Thing item, System.Boolean canMergeWithExistingStacks) [0x001a9] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.Pawn_EquipmentTracker.AddEquipment (Verse.ThingWithComps newEq) [0x0005a] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.PawnWeaponGenerator.TryGenerateWeaponFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x002ea] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x00007] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x009fc] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00007] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PawnGenerator:GeneratePawn (Verse.PawnGenerationRequest)
RimWorld.QuestGen.QuestGen_Pawns:GeneratePawn (RimWorld.QuestGen.QuestGen_Pawns/GetPawnParms,RimWorld.Faction)
RimWorld.QuestGen.QuestGen_Pawns:GetPawn (RimWorld.Quest,RimWorld.QuestGen.QuestGen_Pawns/GetPawnParms)
RimWorld.QuestGen.QuestNode_Root_ShuttleCrash_Rescue:RunInt ()
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestScriptDef:Run ()
RimWorld.QuestGen.QuestGen:Generate (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
Verse.DebugActionsQuests/<>c__DisplayClass5_0:<GenerateQuests>b__0 (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
Verse.DebugActionsQuests/<>c__DisplayClass5_2:<GenerateQuests>b__5 ()
Verse.DebugActionNode:Enter (Verse.Dialog_Debug)
Verse.Dialog_Debug:DoButton (Verse.DebugActionNode,bool)
Verse.Dialog_Debug:DrawNode (Verse.DebugActionNode,bool)
Verse.DebugTabMenu:ListOptions (int)
Verse.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Exception running QuestNode_Root_ShuttleCrash_Rescue: System.NullReferenceException: Object reference not set to an instance of an object
at ModularWeapons.CompModularParts+<>c__DisplayClass33_0.<SortAndRegisterParts>b__6 (ModularWeapons.ModularPartDef u) [0x00000] in <96b76bd09bcf44f382a74abc7944bacc>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at ModularWeapons.CompModularParts.<SortAndRegisterParts>b__33_0 (System.String t) [0x00013] in <96b76bd09bcf44f382a74abc7944bacc>:0
at System.Linq.Enumerable+WhereSelectListIterator`2[TSource,TResult].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00015] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at ModularWeapons.CompModularParts.SortAndRegisterParts () [0x00055] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.ReplaceParts (System.Collections.Generic.IEnumerable`1[T] parts) [0x00007] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts._randomizeParts (System.Collections.Generic.IEnumerable`1[T] allParts) [0x00031] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.RandomizeParts () [0x00006] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.RandomizeParts (Verse.Pawn pawn) [0x000bc] in <96b76bd09bcf44f382a74abc7944bacc>:0
at ModularWeapons.CompModularParts.Notify_Equipped (Verse.Pawn pawn) [0x00032] in <96b76bd09bcf44f382a74abc7944bacc>:0
at Verse.ThingWithComps.Notify_Equipped (Verse.Pawn pawn) [0x0001f] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.Pawn_EquipmentTracker.Verse.Pawn_EquipmentTracker.Notify_EquipmentAdded_Patch1(Verse.Pawn_EquipmentTracker,Verse.ThingWithComps)
at Verse.ThingOwner.NotifyAdded (Verse.Thing item) [0x00147] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.ThingOwner`1[T].TryAdd (Verse.Thing item, System.Boolean canMergeWithExistingStacks) [0x001a9] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.Pawn_EquipmentTracker.AddEquipment (Verse.ThingWithComps newEq) [0x0005a] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.PawnWeaponGenerator.TryGenerateWeaponFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x002ea] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x00007] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x009fc] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00172] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.QuestGen.QuestGen_Pawns.GeneratePawn (RimWorld.QuestGen.QuestGen_Pawns+GetPawnParms parms, RimWorld.Faction faction) [0x001b0] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.QuestGen.QuestGen_Pawns.GetPawn (RimWorld.Quest quest, RimWorld.QuestGen.QuestGen_Pawns+GetPawnParms parms) [0x0004f] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.QuestGen.QuestNode_Root_ShuttleCrash_Rescue.RunInt () [0x0023e] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <cd7169108ea74757aa50c5b33d275c15>:0
Slate vars:
inSignal=Quest5.Initiate
leaveDelay=30000
map=Map-0-PlayerHome
points=6000
rescueDelay=20000
rescueShuttleAfterRaidDelay=10000
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestScriptDef:Run ()
RimWorld.QuestGen.QuestGen:Generate (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
Verse.DebugActionsQuests/<>c__DisplayClass5_0:<GenerateQuests>b__0 (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
Verse.DebugActionsQuests/<>c__DisplayClass5_2:<GenerateQuests>b__5 ()
Verse.DebugActionNode:Enter (Verse.Dialog_Debug)
Verse.Dialog_Debug:DoButton (Verse.DebugActionNode,bool)
Verse.Dialog_Debug:DrawNode (Verse.DebugActionNode,bool)
Verse.DebugTabMenu:ListOptions (int)
Verse.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
use MOD list
- harmony
- Core + DLC
- ModularWeapons
- ModularWeapons - Expanded
This does not occur with the base MOD alone, but only with this add-on.
but after, I also reported it to the author of the base mod. he issued a fix (:
If it happens again, I will contact you again.