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报告翻译问题








I can see what type they are in the changelog, but i kinda wanted to see their info without openning the game.
I'll use your new mobs to test the compability with my mod. (There shouldn't be any issues, my mod expects that there are unidentified mobs and handles that, just didn't test it yet
Thanks!
We have a text doc with very basic descriptions of all the items/mobs and what they do if that's what you mean, but this isn't public yet. I'm gonna hopefully work on one to release later today that isn't as messy as our private one :)
This has been fixed :)
The following items are missing names/tooltips:
Thanks! This'll save us some time on figuring out everything we hadn't fixed yet :D
java.lang.NoSuchFieldError: NORMAL_AMMO_TYPES
at vulpesnova.VulpesNova.preInit(VulpesNova.java:163)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.preInit(EntryClass.java:57)
at necesse.engine.modLoader.LoadedMod.preInit(LoadedMod.java:185)
at necesse.engine.GlobalData.loadAll(GlobalData.java:238)
at necesse.engine.loading.ClientLoader.loadGame(ClientLoader.java:156)
at necesse.StartPlatformClient.start(StartPlatformClient.java:11)
at StartSteamClient.main(StartSteamClient.java:6)
Verify integrity. this says 2.00.3 when we're on 2.01.1 :)
Mods: Vulpes Nova (v. 2.01.2)
java.lang.RuntimeException: java.lang.IncompatibleClassChangeError: Expecting non-static method 'long necesse.level.gameTile.GameTile.getTileSeed(int, int)'
at necesse.gfx.drawables.LevelDrawUtils.awaitExecuteList(LevelDrawUtils.java:142)
at necesse.gfx.drawables.LevelDrawUtils.lambda$draw$61(LevelDrawUtils.java:569)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.gfx.drawables.LevelDrawUtils.draw(LevelDrawUtils.java:563)
at necesse.level.maps.Level.draw(Level.java:342)
at necesse.engine.state.MainGame.drawScene(MainGame.java:532)
at necesse.gfx.Renderer.lambda$drawTick$0(Renderer.java:106)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.gfx.Renderer.lambda$drawTick$4(Renderer.java:103)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordConstantPerformance(PerformanceTimerManager.java:113)
at necesse.engine.gameLoop.tickManager.Performance.recordConstant(Performance.java:16)
at necesse.gfx.Renderer.drawTick(Renderer.java:96)
at necesse.engine.gameLoop.ClientGameLoop.update(ClientGameLoop.java:84)
at necesse.engine.gameLoop.tickManager.TickManager.tickLogic(TickManager.java:98)
at necesse.engine.gameLoop.GameLoop.runMainGameLoop(GameLoop.java:19)
at necesse.engine.loading.ClientLoader.startGame(ClientLoader.java:347)
at necesse.StartPlatformClient.start(StartPlatformClient.java:12)
at StartSteamClient.main(StartSteamClient.java:6)
Caused by: java.lang.IncompatibleClassChangeError: Expecting non-static method 'long necesse.level.gameTile.GameTile.getTileSeed(int, int)'
at vulpesnova.VNContent.CubeMainLandTileVN.getTerrainSprite(CubeMainLandTileVN.java:91)
at necesse.level.gameTile.TerrainSplatterTile.getTerrainTexture(TerrainSplatterTile.java:130)
at necesse.level.maps.splattingManager.SplattingOptions.lambda$addTileDrawables$0(SplattingOptions.java:92)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.level.maps.splattingManager.SplattingOptions.addTileDrawables(SplattingOptions.java:89)
at necesse.level.gameTile.TerrainSplatterTile.addTerrainDrawables(TerrainSplatterTile.java:201)
at necesse.level.gameTile.TerrainSplatterTile.addDrawables(TerrainSplatterTile.java:188)
at necesse.gfx.drawables.LevelDrawUtils.lambda$addTileBasedDrawProcesses$21(LevelDrawUtils.java:270)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.gfx.drawables.LevelDrawUtils.lambda$addTileBasedDrawProcesses$22(LevelDrawUtils.java:250)
at necesse.gfx.drawables.LevelDrawUtils.lambda$executeLogic$6(LevelDrawUtils.java:117)
at java.base/java.util.concurrent.FutureTask.run(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
This is most likely due to the fact that I have been unable to work on my mod (and my other mods) due to spending all my time on other projects, such as my Youtube Channel, my own game, and my factorio addiction. (I also work full-time so I already cram everything into the little downtime that I do have lol)
I'll try getting it updated for the new version but 0 promises
Mods: Vulpes Nova (v. 2.02.0)
java.lang.NullPointerException: Cannot invoke "necesse.entity.mobs.buffs.staticBuffs.Buff.getID()" because "buff" is null
at necesse.entity.mobs.buffs.ActiveBuff.<init>(ActiveBuff.java:41)
at necesse.entity.mobs.buffs.ActiveBuff.<init>(ActiveBuff.java:60)
at necesse.entity.mobs.buffs.ActiveBuff.<init>(ActiveBuff.java:68)
at vulpesnova.VNContent.VNMisc.MonsterPheromonesItem.onPlace(MonsterPheromonesItem.java:55)
at necesse.inventory.item.placeableItem.PlaceableItem.onAttack(PlaceableItem.java:108)
at necesse.entity.mobs.PlayerMob.runAttack(PlayerMob.java:2424)
at necesse.engine.network.packet.PacketPlayerAttack.processServer(PacketPlayerAttack.java:81)
at necesse.engine.network.NetworkPacket.processServer(NetworkPacket.java:232)
at necesse.engine.network.server.Server.processPacket(Server.java:263)
at necesse.engine.network.server.Server.frameTick(Server.java:175)
at necesse.engine.gameLoop.ServerGameLoop.lambda$update$0(ServerGameLoop.java:44)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.engine.gameLoop.ServerGameLoop.lambda$update$1(ServerGameLoop.java:43)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordConstantPerformance(PerformanceTimerManager.java:113)
at necesse.engine.gameLoop.tickManager.Performance.recordConstant(Performance.java:16)
at necesse.engine.gameLoop.ServerGameLoop.update(ServerGameLoop.java:40)
at necesse.engine.gameLoop.tickManager.TickManager.tickLogic(TickManager.java:98)
at necesse.engine.gameLoop.GameLoop.runMainGameLoop(GameLoop.java:19)
at necesse.engine.server.ServerTickThread.run(ServerTickThread.java:29)
The game starts to crash when I or an NPC uses the Crimson Tempest.
Mods: Vulpes Nova (v. 2.02.3)orVulpes Nova (v. 2.02.4)
After testing, all other weapons are working.
It's not really crucial, but when these two weapons cause the game to crash, the mod "Silk Road" might also report an error simultaneously.