边缘世界 RimWorld

边缘世界 RimWorld

More Archotech Garbage Continued (Discontinued)
SleepyFaraday 2023 年 6 月 4 日 下午 5:35
Bug with research
Hiya, either this mod or the one it's dependant on seem to have broken research in my save.

Selecting something to research just brings up a blank window (screenshot : https://imgur.com/UKqkAQd) and spams errors (error log: https://pastebin.com/UA8SRtHG).

HugsLib log: https://gist.github.com/HugsLibRecordKeeper/397c45c6f4eaa15cb6b6bf089c5cf6c3
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正在显示第 1 - 15 条,共 15 条留言
Flockerkill 2023 年 6 月 4 日 下午 11:38 
This is because Vanilla Expanded Furniture - Security has removed the psychic pylon, breaking the patch that this mod applies. Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2984179069\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechPsychicPylon"
->commenting out/deleting said recipe
(from <li Class="PatchOperationAdd"> to the </li> after </value>)

same problem to the older mod and same fixing^^
SleepyFaraday 2023 年 6 月 5 日 上午 2:58 
Legend! Thank you!
SleepyFaraday 2023 年 6 月 5 日 下午 4:10 
Is this the line you mean? https://imgur.com/a/HyqmALU
SleepyFaraday 2023 年 6 月 5 日 下午 6:06 
引用自 Flockerkill
This is because Vanilla Expanded Furniture - Security has removed the psychic pylon, breaking the patch that this mod applies. Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2984179069\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechPsychicPylon"
->commenting out/deleting said recipe
(from <li Class="PatchOperationAdd"> to the </li> after </value>)

same problem to the older mod and same fixing^^

Haven't been able to get it to work, if that is the correct line to remove. The game won't even start at all lol, just black screen.
Kardek 2023 年 6 月 5 日 下午 7:32 
Can confirm the above worked for me, thanks for the work around!
Flockerkill 2023 年 6 月 5 日 下午 9:36 
引用自 SleepyFaraday
引用自 Flockerkill
This is because Vanilla Expanded Furniture - Security has removed the psychic pylon, breaking the patch that this mod applies. Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2984179069\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechPsychicPylon"
->commenting out/deleting said recipe
(from <li Class="PatchOperationAdd"> to the </li> after </value>)

same problem to the older mod and same fixing^^

Haven't been able to get it to work, if that is the correct line to remove. The game won't even start at all lol, just black screen.
That's not even slightly how it looked...
I used notepat++ to open the file I told you
SleepyFaraday 2023 年 6 月 6 日 下午 2:59 
引用自 Flockerkill
引用自 SleepyFaraday

Haven't been able to get it to work, if that is the correct line to remove. The game won't even start at all lol, just black screen.
That's not even slightly how it looked...
I used notepat++ to open the file I told you

Ahh there we go. Being opened in OpenOffice must have ♥♥♥♥♥♥ it. Thank you!
Nameless  [开发者] 2023 年 6 月 16 日 下午 4:29 
Thank you guys!
Flockerkill 2023 年 6 月 16 日 下午 9:00 
No problem, just repeated the same thing what I learned from the discussion from the old post
bagelhe 2023 年 8 月 11 日 上午 8:49 
heya i got archotech gene ripper from a quest and now when i want to put a prisoner in it i get this message

Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
at GeneExtractorMenuImprovements.Patch_Building_GeneExtractor_GetGizmos_patch+<>c__DisplayClass0_2.<Postfix>b__3 () [0x0002d] in <fc2344fb1b8247519424a00c5b75a14f>:0
at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00535] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Trismegistos 2023 年 10 月 20 日 下午 12:05 
Seems like this problem is back.
With the newest version of SOS2 installed, the research is gone.
Flockerkill 2023 年 10 月 20 日 下午 12:10 
than its one of the old parts of sos2s archotech parts removed and this mod still has a patch for it in...

the first items i can remember from before are the archotech items that created the special archo animals...
Starfield 2023 年 12 月 31 日 下午 8:51 
Issue still here
Enju Saion-ji 2024 年 3 月 28 日 下午 12:45 
hello, this mod has a recipe for SOSArchotechJaw but SOS2 doesnt have an archotech jaw so the recipe doesnt work. apparently the SOS2 team removed it on purpose
Flockerkill 2024 年 3 月 28 日 下午 1:31 
finally i know what is causing it :D here is a fix:

Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2984179069\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechSosJaw"
->commenting out/deleting said recipe
(from <RecipeDef> to the </RecipeDef> after </products>)


引用自 Enju Saion-ji
hello, this mod has a recipe for SOSArchotechJaw but SOS2 doesnt have an archotech jaw so the recipe doesnt work. apparently the SOS2 team removed it on purpose
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