Garry's Mod

Garry's Mod

[BSMod] Last Year Executions
此主题已被锁定
Fin. 2023 年 6 月 4 日 上午 2:16
The ragdolls
i think if the ragdolls stay in the same position as they were killmoved would be much better than them keep getting A posed and then becomin a corpse.
最后由 Fin. 编辑于; 2023 年 6 月 4 日 上午 2:24
< >
正在显示第 1 - 8 条,共 8 条留言
ewanzombie 2023 年 6 月 4 日 上午 2:35 
Yeah like the original bsmod kills and some other customs, I agree because the a pose corpses were bothering me a lot
Craft_Pig  [开发者] 2023 年 6 月 4 日 下午 2:13 
they turn into ragdolls the moment the animation ends, idk if its a good idea to extend its time... could cause performance issues or just look weird. What do I know.
marin 2023 年 6 月 5 日 上午 12:32 
@Craft_Pig

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2919957168

the way they ragdoll in this addon is cewl.
Craft_Pig  [开发者] 2023 年 6 月 5 日 上午 9:37 
I dont have years of lua coding experience. Im new to source modding in general.
Fin. 2023 年 6 月 7 日 上午 3:42 
no pressure take your time eventualy you'll figure it out man
Cultist ⁧⁧ ඞ 2023 年 6 月 7 日 下午 5:33 
You can make BSMOD turn to ragdolls on the way they were left or closer to it, no need for that other system
Siankter 2023 年 6 月 7 日 下午 10:30 
i think it should be like, when they are dead they should become a statue so even if you want to make them ragdolls you are able to do so and it wont fly off!
RoYoshi 2023 年 6 月 10 日 上午 10:47 
There is a way to implement it it’s just you gonna need some time and experience in order to make the ragdoll stay in place as from the animation.
< >
正在显示第 1 - 8 条,共 8 条留言
每页显示数: 1530 50