安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
A freeze option would, in my opinion, be more useful and a lot faster to release tbh... which has a simple working mechanism.
for example let say you have your mags in the first row of your backpack... It is a nightmare to reload and have your mags now in the last selected container... a good option would be the ability to freeze a specific location of the backpack with an item class.
That means if i have froze my mags on the first row only mag of that type can be slotted there nothing else.
Therefore, when you loot or pick something up it will automatically fill those slots with the item associated b4 throwing the rest in the container!
This could be a trait as well which give you to ability to always have what you want where it supposed to be before chaos sets in...