Project Zomboid

Project Zomboid

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Braven  [开发者] 2023 年 5 月 19 日 下午 5:10
Suggestions
Write your ideas for new mechanics and changes here! :spiffo:
Please keep in mind there is no guarantee I will implement the idea.
You can commission changes by contacting me on Discord[discord.com]! 💖
最后由 Braven 编辑于; 2024 年 2 月 11 日 下午 8:19
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Va_3L 2023 年 5 月 21 日 下午 7:57 
you can break in to cars and pry open trunks ? maybe just a suggestion
最后由 Va_3L 编辑于; 2023 年 5 月 21 日 下午 7:58
Braven  [开发者] 2023 年 5 月 21 日 下午 8:20 
引用自 SeaDragon
you can break in to cars and pry open trunks ? maybe just a suggestion

That is possible already :spiffo:
sprya 2023 年 10 月 11 日 下午 1:31 
could you add support for excalibar mod?
Braven  [开发者] 2023 年 10 月 11 日 下午 2:31 
引用自 sprya
could you add support for excalibar mod?
Support is already implemented. Ask the mod owner to make it compatible.
PePePePePeil 2023 年 10 月 23 日 下午 10:53 
I have compatibled my Excalibar mod to your mod. Thank you for providing the logic for this easy addition! I would like to make 2 suggestions about this adding compatibility (for modders).

The first is that as the sample code is, if this mod is not enabled or not subscribed, a Lua reference error will occur. Therefore, I thought it would be better to put an IF statement like "if BreakingIn then" for samples.

Second, when determining the actual items to be used, the priority seems to be the order in which they are added to AddPryingTool, so I think it better written for additional information. I intentionally wanted to specify the priority if I had more than one item added, so I worked out the order in which to add them.

Thank you for all your wonderful mods, I respect you very much as one developer.
Grigoriymicro 2024 年 9 月 29 日 上午 5:04 
Can you please make a sandbox option for doors needing a repair after being open with a crowbar to close properly? I think that repairing a door might require a door handle, a screwdriver and level 3 in carpentry.
suggestion: b42
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