Garry's Mod

Garry's Mod

Half-Life Opposing Force Drill и Recruit SNPCS
TheArtemMaps  [开发者] 2023 年 5 月 18 日 上午 11:40
Bug Reports & Suggestions
Write bugs and suggestions here
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正在显示第 1 - 15 条,共 22 条留言
JkMenttonet 2023 年 5 月 18 日 下午 1:32 
Can you please change the class for the Drill Sergeant and Recruits? The HECU soldiers attack them for some reason.
TheArtemMaps  [开发者] 2023 年 5 月 18 日 下午 1:40 
引用自 JkMenttonet
Can you please change the class for the Drill Sergeant and Recruits? The HECU soldiers attack them for some reason.
that's because i made them allied to players do you want me to make them hostile instead? but , you can change relationships through vj base relation ship tool, so i don't see a need in that.
最后由 TheArtemMaps 编辑于; 2023 年 5 月 18 日 下午 1:43
JkMenttonet 2023 年 5 月 18 日 下午 1:49 
I understand. But thanks.
Theplayerthatexists 2023 年 5 月 20 日 上午 6:55 
Perhaps add some compatibility with Half-Life: Resurgence so that the npcs can have HL1 style effects: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2548809283

Also, for the npc icons, you can use this HL1 style map for icon backgrounds: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2852595908
TheArtemMaps  [开发者] 2023 年 5 月 20 日 上午 10:04 
引用自 Theplayerthatexists
Perhaps add some compatibility with Half-Life: Resurgence so that the npcs can have HL1 style effects: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2548809283

Also, for the npc icons, you can use this HL1 style map for icon backgrounds: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2852595908
Hello, for the effects, i kinda had troubles adding them, so i don't think i can but I'll try. For the screenshots, thank you, i will do hl1 addons in hl1 style maps.
BattleMedic109 2023 年 5 月 20 日 下午 9:45 
Their mouths don't seem to move correctly!!!!!! They are always wide open.
TheArtemMaps  [开发者] 2023 年 5 月 23 日 上午 7:10 
引用自 BattleMedic109
Their mouths don't seem to move correctly!!!!!! They are always wide open.
aight i fixed it, could you try it?
Theplayerthatexists 2023 年 5 月 23 日 下午 2:33 
Could you put the npcs in the HL Resurgence: Goldsource category?
TheArtemMaps  [开发者] 2023 年 5 月 23 日 下午 2:43 
引用自 Theplayerthatexists
Could you put the npcs in the HL Resurgence: Goldsource category?
yes, why?
TheArtemMaps  [开发者] 2023 年 5 月 23 日 下午 2:44 
引用自 Theplayerthatexists
Could you put the npcs in the HL Resurgence: Goldsource category?
hl1 particles added tho
Theplayerthatexists 2023 年 5 月 23 日 下午 3:33 
引用自 TheArtemMaps
引用自 Theplayerthatexists
Could you put the npcs in the HL Resurgence: Goldsource category?
yes, why?
It would make it more convenient to find / spawn in the npc since its in the the category with all the other npcs like it.
TheArtemMaps  [开发者] 2023 年 5 月 24 日 上午 12:34 
引用自 Theplayerthatexists
引用自 TheArtemMaps
yes, why?
It would make it more convenient to find / spawn in the npc since its in the the category with all the other npcs like it.
Ok, i will think about it, thanks for the suggestion.
mielatenas 2023 年 6 月 20 日 上午 10:23 
make them allied with hl resurgence Hecu, their class is "CLASS_UNITED_STATES" and also make them use some weapons.
TheArtemMaps  [开发者] 2023 年 6 月 20 日 下午 1:07 
引用自 mielatenas
make them allied with hl resurgence Hecu, their class is "CLASS_UNITED_STATES" and also make them use some weapons.
then people will ask me to make them be allied with the player. you can use vj base relationship tool to make them allied. 2. no
最后由 TheArtemMaps 编辑于; 2023 年 6 月 20 日 下午 1:10
mielatenas 2023 年 6 月 20 日 下午 5:08 
you can use both CLASS_PLAYER_ALLY and the above. Make the recluits throw some punches then.
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