安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








INSERT OR IGNORE INTO Modifiers
(ModifierId, ModifierType, SubjectRequirementSetId)
VALUES ('ORACLE_PLATI_GREAT_SOVEREIGN_POINTS', 'MODIFIER_SINGLE_CITY_DISTRICTS_ADJUST_GREAT_PERSON_POINTS', 'DISTRICT_IS_GOVERNMENT');
INSERT OR IGNORE INTO ModifierArguments
(ModifierId, Name, Value)
VALUES ('ORACLE_PLATI_GREAT_SOVEREIGN_POINTS', 'GreatPersonClassType',
'GREAT_PERSON_CLASS_GreatSovereigns'),
('ORACLE_PLATI_GREAT_SOVEREIGN_POINTS', 'Amount',
2);
INSERT OR IGNORE INTO BuildingModifiers
(BuildingType, ModifierId)
VALUES ('BUILDING_ORACLE', 'ORACLE_PLATI_GREAT_SOVEREIGN_POINTS');
Of course, how the original modder wants to define the entries if up to Plati to decide.
Not gonna list setting up the custom Requirement like your post above bc of space constraints, but you'll get the idea how to code it properly if you know SQL ;-)
Source: Code Snippet from JNR's Great Explorer mod, just changed to adapt for Great Sovereigns (the same could be changed for Great Entertainers from Plati's mod as well)