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Therefore I suggest only playing Coagulation and Waterworks for now (Coag has lasted the longest in co op out of those two) as Sanctuary and Warlock will have you lagged out in a few minutes or less due to the bug I mentioned.
I have been working on said issue by deleting any animations that are not imperative to the overall design of the AI basically trying to narrow down and minimizing the issue as much as possible until it can be identified what animation is causing it and be deleted/fixed.
(Edit: the above issue of co op de syncs has been completely fixed)
Also not much you can quite do about the lag as campaign operates off of p2p connection so location is gonna factor in quite alot with performance, even on fast ethernet connections. It is possible as i've played with friends who have had no lag and some who have even with Ethernet.