Garry's Mod

Garry's Mod

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Solaire of Astora 2023 年 6 月 16 日 下午 6:38
Nextbots and other navmesh bots
So i've been seeing this problem everytime I use anything that relies on navmesh. For some reason they will all travel to the center of the map "the wall in front of the 2 stationary guns and pond area" and just be completely focused on sitting there. No idea why this is happening, anyone else experience this and/or fixed this issue?
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BattleMedic109  [开发者] 2023 年 6 月 17 日 下午 8:40 
I got an answer for you.

BASICALLY, there are invisible NPC's there, sitting on the barrier, that tell the map-made NPC's (the rebels and the combine) where all the bad guys are. Just drag the nextbots away from that location and then you'll be good.
Solaire of Astora 2023 年 6 月 17 日 下午 9:14 
引用自 BattleMedic109
I got an answer for you.

BASICALLY, there are invisible NPC's there, sitting on the barrier, that tell the map-made NPC's (the rebels and the combine) where all the bad guys are. Just drag the nextbots away from that location and then you'll be good.

Anyway to disable it or is it part of the map?
BattleMedic109  [开发者] 2023 年 6 月 18 日 上午 7:30 
It's part of the map and I didn't make a way to disable it, sorry. I suggest spawning the nextbots away from that area.
Solaire of Astora 2023 年 6 月 18 日 上午 8:56 
引用自 BattleMedic109
It's part of the map and I didn't make a way to disable it, sorry. I suggest spawning the nextbots away from that area.

That's unfortunate, sadly that doesn't work as well either because they will be drawn to that spot.
Weird, im not getting this issue with zeta players.
+ Lambda players
Nicholas 2024 年 4 月 6 日 下午 5:03 
引用自 scorb
+ Lambda players
he is talking about nextbots i think, not bots, those are unrelated i think.
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