安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
+game_type 3 +game_mode 0 = custom
i tried to set the ConVar
sv_autoexec_mapname_cfg to 1, it kinda helped, but after the countdown when i enter the playable map it just ends the round and get me to the begining
Same. I have even tried to launch it as a workshop map with the command "workshop_start_map 2959389971" - it downloads the map and starts it but does not let me proceed and ends the game after spawning into the first part of the game mode. If the developer could kindly give us the .cfg file needed or the cvars to set I think we would be able to get it to work. Otherwise I am not sure how to proceed without the cvars - unless someone knows a way to rip the cvars from a .bsp.
Think I just got it to work.
Try running this command in console on the server once you are in the workshop map.
mp_ignore_round_win_conditions 1
I am now able to proceed with the game.
Think I just got it to work.
Try running this command in console on the server once you are in the workshop map.
mp_ignore_round_win_conditions 1
I am now able to proceed with the game.
*Also can be set at init(i think)
**Need to be set before loading the map
***Client side
but I'm still having some issues: