Project Zomboid

Project Zomboid

[B41/B42] Rain Cleans Blood
Yoggy Boi 2024 年 10 月 28 日 上午 5:08
I had to shut off the mod
Single Player Console Log:

-----------------------------------------
Callframe at: haveBlood
function: onTick -- file: RainCleansBlood.lua line # 42 | MOD: Rain Cleans Blood
function: Add -- file: RainCleansBlood.lua line # 116 | MOD: Rain Cleans Blood

ERROR: General , 1730116980832> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor546.invoke.
ERROR: General , 1730116980833> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor546.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Cannot read field "FloorBloodSplats" because the return value of "zombie.iso.IsoGridSquare.getChunk()" is null
at zombie.iso.IsoGridSquare.haveBlood(IsoGridSquare.java:4967)
... 24 more
LOG : General , 1730116980841> -----------------------------------------
STACK TRACE
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Akamir  [开发者] 2024 年 10 月 28 日 下午 4:03 
I've seen this error pop up a couple of times. Can you expand on what you were doing at the time?
Yoggy Boi 2024 年 10 月 28 日 下午 7:02 
I was rummaging through some crates in a custom map area. It wasn't even raining when it was throwing that error every tick.
Akamir  [开发者] 2024 年 10 月 29 日 上午 2:47 
What custom map? I'd like to recreate the issue but I need more information first.
Yoggy Boi 2024 年 10 月 30 日 上午 12:24 
The Shared Tent map. I think that is map though is causing more issues than with just your mod because even after I turned off your mod I was getting other things throwing errors. Going to do some testing myself with that as well.
Yoggy Boi 2024 年 11 月 26 日 上午 7:29 
Way later going to share that I had to turn of Shared Tent Map due to it causing issues with other things and not just with this mod.
Akamir  [开发者] 2024 年 11 月 27 日 上午 8:34 
Yeah those kind of mods tend to mess with the chunk loading. I'm guessing that happened here too.
Anchev 1 月 10 日 上午 5:51 
From Auto Clean Blood (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/comments/2956358929): when inside some interior from RV_Interiors, I got the same problem here with your mod.
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