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报告翻译问题








Im in a Solo Eden Editor, made my character EOD specialist, Set the module down + opened it and place two types of explosives, the standard Ace Pressure Padded IED and the Terrain matching one added with the mod.
I can activate the Passive IED detector but i get no Audio queues from the detector and when i crawl up to said IED's i get no interaction for defusal. So far only the Basic ACE defusal method works.
Ive tried with just the added items from the mod, and tried with having the ace defuals kit and vanilla mine detector in my inventory, getting the same result.
I'll check around with more troubleshooting ways after i see if its an issue with loaded mods and update my post
Appreciate the help
Edit: I was trying this in both singleplayer and locally hosted multiplayer.
Have the same issue, BUT only when started the eden on multiplayer.
When the same config, units, modules and objects are started by Singleplayer, all works fine. But if is done by multiplayer (Internet or LAN, the same), the detector beeps, the object is sync, the IED interface shows, but, no defuse its done, even touch the plate doesnt activate the IED.
Even so, if I walk over it, explodes like normal
I'm having an issue with the module working in a dedi server at the moment. I've followed the steps described in the mod:
- Place Module
- Sync with IEDs
In the local multiplayer, it works great when I'm testing. I loaded it into the dedi server, and the module didn't work. I've ensured that the server does have the module installed and in the command line. When I say it doesn't work, i mean the entirety of the mod. I see the items in my posession, BASIC Defusal Kit, IED Detector, I'm marked as EOD specialist. No beeping, no defusal option. Only the other defusal kit not related to the mod allows me to defuse as normal, but it actually doesn't defuse it. It explodes if i walk over it.
Furthermore, when trying to set up an ied in zeus, there is an error that does come up from that. Unknown Variable if i remember correctly. THe module doesn't sync up with the ied. This is in both local multiplayer and dedi.