Garry's Mod
ARC9 Escape From Tarkov
Help converting these to TTT compatible weapons
Like title says I need help converting these. Now if it's just outright impossible I understand, but I got the Scar-L to spawn in a TTT game, just completely unusable and missing a model. But it DID exist as a separate weapon from the base weapons.

All I did to make this possible was add a couple of lines you would in to any other normal sandbox weapon like the "weapon_tttbase" etc.

If anyone with experience with weapons that use a custom base could provide some insight on how this could be achieved, I'd really appreciate it! <3
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Arc9 doesn't have ttt support and eft guns only achievable on this base due to sheer amount of features needed for them (procedural recoil and subslots for example) so i don't think you can have EFT TTT lol
Only possible solution is to get someone to make ttt integration into arc9 somehow
Right... I guess I'll just have to try to find something else to use that wont require locking in to learn something completely new for a few game sessions. Thanks anyway <3

Also, there is still some damage variation, regardless of having the variation multiplier being at 0. The DVL and SV98 would one shot headshot about 50% of the time, and do 70-80 the other 50%. Are the ARC9 multipliers not compatible with the EFT weapons' damage variations?
There's no damage randomness at all
We tried our hardest to balance the weapons in sandbox beforehand (before we learned they're unusable in TTT) and having i think it was 0.7 damage multiplier for the .308, and 1.5 headshot multiplier, and it just wouldn't be consistent whatsoever.

But I'm also thinking it could just be a general GMOD hitbox bug.
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