Stranded: Alien Dawn

Stranded: Alien Dawn

Abel, the GeMod Servant
udecebal  [开发者] 2023 年 3 月 4 日 下午 1:24
Cyborg Abel
My first modding attempt for this game is Abel. At this time, as I am still unfamiliar with all the details the developers kindly provided to the comunity, so I'm still exploring some the options. For the time being I tried to create a balanced character even if basic needs, while not really credible for an android, are still present. Hopefully, future updates will ammend that.
< >
正在显示第 1 - 7 条,共 7 条留言
Götz 2023 年 3 月 5 日 上午 2:47 
Do Cain and Abel need sleep and eat?
udecebal  [开发者] 2023 年 3 月 5 日 上午 2:57 
For the time being they still do. The "quick sleeper trait" mimics their "recharge period" which is indeed shorter than the average "human" sleep. And frankly, after testing I found it sufficient enough to keep them from being unbalanced. I'll see what I can do about eating except from their "unusual" preference for oil :)
Götz 2023 年 3 月 5 日 上午 3:03 
OK thank you. I have one more question, would it be possible to mod a "robot" that doesn't need sleep or food?
udecebal  [开发者] 2023 年 3 月 5 日 上午 3:25 
引用自 Götz
OK thank you. I have one more question, would it be possible to mod a "robot" that doesn't need sleep or food?

Unless I am mistaken, it would require a little poking around the traits tab, which I'm yet too inexperienced to do today - Abel and Cain may look good but the are the result of good old trial and error. Almost certainly it would simply mean creating some new trait(s) modifying hunger and sleep thresholds...which is doable. I'll look into it ;)
Götz 2023 年 3 月 5 日 上午 3:44 
That would be really nice and cool of you. Thanks
udecebal  [开发者] 2023 年 3 月 6 日 上午 10:11 
引用自 Götz
That would be really nice and cool of you. Thanks

I hereby confirm that the "synth" trait is functional. It modifies several needs/features as follows:
- health bonus and regen; (max health +200, health regen multiplier)
- virtually no food requirement (EnergyUsePerDay x0.01) It means that the survivor will eventually it...."by accident".
- "recharge period" - very short sleep time (RestPerDay x5) The survivor will require some 2 hours sleep before it's up and running.

Testing showed the following:
- sometimes the other survivors get the "disturbed sleep" message, since my synth is up at night.
- using this trait together with other ones is simply cheating.
- using more than one survivor with the synth trait is cheating as well.

I will update my three synth mods (Abel, Cain and Hope) shortly with the trait, stay tuned. The other 12 in the works will NOT be synth, but genetically modified humans (lower stats) - as you can easily understand why.
Götz 2023 年 3 月 6 日 下午 12:14 
Very nice, I'm excited.
< >
正在显示第 1 - 7 条,共 7 条留言
每页显示数: 1530 50