Pummel Party

Pummel Party

Pummel Express
UnOfficial 2023 年 9 月 13 日 下午 1:35
Question
For your spaces with different possibilities how do you go about doing that? (I'm wondering if theirs an easier way)
Do you simply disable the current space (and its pathing), and then enable the next one?
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Nitryle  [开发者] 2023 年 9 月 14 日 上午 6:40 
I'm not quite sure, which spaces you mean. The vent spaces consist of two different spaces each with their own action sets one up and one down.
In the current version I haven't used disableing spaces. If you can tell me which spaces you mean, I would like to help you with that.
UnOfficial 2023 年 9 月 14 日 上午 10:46 
引用自 Nitryle
I'm not quite sure, which spaces you mean. The vent spaces consist of two different spaces each with their own action sets one up and one down.
In the current version I haven't used disableing spaces. If you can tell me which spaces you mean, I would like to help you with that.

Oh my bad, I missread the newest update. I didn't realize they where different spaces!
Nitryle  [开发者] 2023 年 9 月 14 日 下午 3:44 
No problem. If you want to know how to create intersections that are truly random, I recommend creating a new map-mod with the newest template of the devs. There they explain the new features really good.
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