Project Zomboid

Project Zomboid

Light Switch Backlight
Jane Helldiver 2023 年 11 月 15 日 上午 6:07
November bug fix shut off mod.
No stack trace errors of any kind (I never had them myself to begin with), but sometime within the last 24 hours, the mod has simply stopped working.

I can only assume it is the latest update.

Tested on my server, solo play as well as solo play with ONLY this mod active.

No longer works in any of those 3 scenarios
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Inferno 2024 年 1 月 2 日 下午 2:49 
I was zombified and:
`attempted index: isWallTo of non-table: null function: onTick -- file: LightSwitchBacklight.lua line # 48 | MOD: Light Switch Backlight java.lang.RuntimeException: attempted index: isWallTo of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:667) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) `
Don't afect gameplay.
FlashStrike 2024 年 1 月 9 日 上午 6:19 
same error i was getting on dedicated
엘간(엘프 볼간) 2024 年 8 月 31 日 下午 11:09 
LOG : General , 1725170845602> 52,468,392> -----------------------------------------
STACK TRACE
-----------------------------------------
function: onTick -- file: LightSwitchBacklight.lua line # 48 | MOD: Light Switch Backlight

ERROR: General , 1725170845602> 52,468,392> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: isWallTo of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1725170845603> 52,468,392> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: isWallTo of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1725170845604> 52,468,394> -----------------------------------------
-----------------------------------------
function: onTick -- file: LightSwitchBacklight.lua line # 48 | MOD: Light Switch Backlight

ERROR: General , 1747434996990> 47.145.032> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: isWallTo of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1747434996990> 47.145.032> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: isWallTo of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1747434996992> 47.145.033> -----------------------------------------
STACK TRACE
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