安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
IGUI_EN = {
IGUI_modifier_name_level1 = "I",
IGUI_modifier_name_level2 = "II",
IGUI_modifier_name_level3 = "III",
IGUI_modifier_name_level4 = "IV",
IGUI_modifier_name_level5 = "V",
IGUI_modifier_name_level6 = "VI",
IGUI_modifier_name_Hurtful = "Hurtful",
IGUI_modifier_name_Quick = "Quick",
IGUI_modifier_name_Strong = "Strong",
IGUI_modifier_name_Sturdy = "Sturdy",
IGUI_modifier_name_Small = "Small",
IGUI_modifier_name_Large = "Large",
IGUI_modifier_name_Intuitive = "Intuitive",
IGUI_modifier_name_Lucky = "Lucky",
IGUI_modifier_name_Extensive = "Extensive",
IGUI_modifier_name_Tireless = "Tireless",
IGUI_modifier_name_Quality = "Quality",
IGUI_modifier_name_Dangerous = "Dangerous",
IGUI_modifier_name_Berserk = "Berserk",
IGUI_modifier_name_Deadly = "Deadly",
IGUI_modifier_name_Agile = "Agile",
IGUI_modifier_name_Bulky = "Bulky",
IGUI_modifier_name_Handy = "Handy",
IGUI_modifier_name_Superior = "Superior",
IGUI_modifier_name_Savage = "Savage",
IGUI_modifier_name_Dexterous = "Dexterous",
IGUI_modifier_name_Godly = "Godly",
IGUI_modifier_name_Frenzying = "Frenzying",
IGUI_modifier_name_Murderous = "Murderous",
IGUI_modifier_name_Unbreakable = "Unbreakable",
IGUI_modifier_name_Legendary = "Legendary",
IGUI_modifier_name_UltraIntuitive = "Ultra Intuitive",
IGUI_modifier_name_Pacifist = "Pacifist",
IGUI_modifier_name_CloseQuarters = "Close Quarters",
IGUI_modifier_name_Miracle = "Miracle",
IGUI_modifier_name_Harmless = "Harmless",
IGUI_modifier_name_Slow = "Slow",
IGUI_modifier_name_Unlucky = "Unlucky",
IGUI_modifier_name_Weak = "Weak",
IGUI_modifier_name_Tiring = "Tiring",
IGUI_modifier_name_Fragile = "Fragile",
IGUI_modifier_name_Stiff = "Stiff",
IGUI_modifier_name_Confusing = "Confusing",
IGUI_modifier_name_Damaged = "Damaged",
IGUI_modifier_name_Broken = "Broken",
IGUI_modifier_name_Inferior = "Inferior",
IGUI_modifier_name_Shitty = "♥♥♥♥♥♥",
IGUI_modifier_name_Lethargic = "Lethargic",
IGUI_modifier_name_Steady = "Steady",
IGUI_modifier_name_Precise = "Precise",
IGUI_modifier_name_Quiet = "Quiet",
IGUI_modifier_name_Precise = "Precise",
IGUI_modifier_name_Sniper = "Sniper",
IGUI_modifier_name_Tactical = "Tactical",
IGUI_modifier_name_Silent = "Silent",
IGUI_modifier_name_Shaky = "Shaky",
IGUI_modifier_name_Imprecise = "Imprecise",
IGUI_modifier_name_Loud = "Loud",
IGUI_modifier_name_Thunderous = "Thunderous",
IGUI_modifier_name_Awkward = "Awkward",
IGUI_modifier_name_Efficient = "Efficient",
IGUI_modifier_name_Inefficient = "Inefficient",
IGUI_modifier_name_Compact = "Compact",
IGUI_modifier_name_Loose = "Loose",
}
Piercing - target one additional zombie per round fired/melee swing
Incendiary - chance to set enemies on fire
Concussive - additional knockback
Shielded - additional bite protection while equipped
Ruthless - Increased damage, reduced speed
Nightmarish - better stats but only at night.
BFG - 1/2/3/4/5% chance to damage all zombies on screen on strike.
Sentient - "Ohh look, talking sword."
Greedy - 10/15/20...50% chance to give player 1 dollar on strike.
Petrifying - chance to paralyze zombie for few seconds.
Hammering - chance to spawn scrap metal in zombie inventory.
Screwing - chance to spawn electronics scrap in zombie inventory.
The suggestions have to be for stats that I've already done.
So, straightforward stats like damage, attack speed, knockback, etc.
Your ideas are cool, but a little too much for my taste. Not to mention they seem pretty hard to implement into the game.
Just give suggestions that I can easily add to the modifier lists without adding new features or mechanics.
Smaller Range
Faster Hitting
slightly less Damage
It applies different modifiers to each arrow. It makes it a long list.
What I would think would work is only applying the modifier to arrow bundles, instead of each individual arrow. Not sure if you can do that. Can something be done?
Here are the two mods for it.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2208315526
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2824362101
Thanks either way, your mod is great.
I already lowering and higher the value but still not get what i want