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I'll agree with lack of storage tho, this needs to be addressed.
Storage should be live, I'll double check the research to ensure it works properly.
There are some issues I'm going to address with the jobs menu, but again - Primitive Crafting is meant to be its own "gamemode" - I'll package it into its own research tree within a few patches. I'm hoping to focus on other content for a a bit now that most issues with primitive crafting should be fixed. I believe at the very end of Primitive Crafting the weapons are slightly above what you would be able to craft "normally" but that's only at the very end of the tech tree. Primitive Crafting is not meant to be an "alternative" or "better" than normal tech, rather a standalone/challenge run for the Kenshi world.