RimWorld
People Mover
Dune Reference  [desarrollador] 22 ENE 2023 a las 13:57
Bug Reports
Drop any issues with the Rimworld v1.4 version of People Mover here. Ideal bug report contains the following, in descending order of importance:

- Reproducible steps to get the error (ideally with only my mod, or also a conflicting mod if that's what's causing the error).
- Full error log (you can grab one by pressing Ctrl + F12)
- Likely things that make your situation unique (recently installed mods, etc)
- Modlist (also contained in full log)
- Savegame file
Última edición por Dune Reference; 30 ABR 2023 a las 14:09
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Mostrando 1-9 de 9 comentarios
tndgus7530 5 FEB 2023 a las 7:53 
When using that mod, when I get to the map with the mining pit mission, there are no items.
Leonapp 15 FEB 2023 a las 5:19 
Mod options meny for this mod can't be exited for some reason. Had to alt + f4
Torres 23 FEB 2023 a las 4:51 
is it me or the actual people mover is giving power instead of consuming it? it has a power output not a power consumption and the AI manager from the colony manager mod is detecting them as power sources o.O
tri_idias 1 MAR 2023 a las 18:19 
Publicado originalmente por Leonapp:
Mod options meny for this mod can't be exited for some reason. Had to alt + f4
I'm experiencing this same issue. Unfortunately, I can't open the log because it just hanged there.
Dune Reference  [desarrollador] 29 ABR 2023 a las 18:07 
@tndgus7530

I don't really know how to test the mining pit mission easily, but I fixed a null reference error that was happening on map gen (asphalt roads, etc.) so that might have fixed that.

@Leonapp
@tri_idias

The Feb 1st update fixed this issue with the mod options menu, but I pushed 2 updates in the same day and steam doesn't like that sometimes and doesn't auto-update mod users. So if you updated it should work. At least on a fresh install with only my mod it works fine. also works with the new update I pushed today which should auto update for you on steam I assume.

@Torres

You were right! I've changed it in this update I just pushed to consume power instead of providing it.
Fluffnpuff 16 DIC 2023 a las 11:06 
I think it's still producing power, at least it is for me. It's a nice little bonus tbh. One of the few times a bug is actually a feature.
giorgiga 22 ENE 2024 a las 13:58 
Same here: the people mover definitely produces instead of consuming electricity (IDK if it's the hub, the tiles or both)
Dune Reference  [desarrollador] 1 MAR 2024 a las 13:11 
@Fluffnpuff
@giorgiga

I've just pushed an update that should fix the electricity problem, but for real this time :TM:
NYC13 25 SEP 2024 a las 13:37 
Apologies I added this to the main discussion page my mistake. When hovering over people mover tiles, it shows the same walk speed as regular tiles. The settings menu also can’t be closed if I try to edit a setting…once I touch something it just stays open and I have to force quit rimworld.
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