Project Zomboid

Project Zomboid

Vanilla Tiles Enhanced
 此主题已被置顶,因此可能具有重要性
Laast  [开发者] 2023 年 1 月 21 日 上午 6:08
Suggestion Box
if you have ideas or suggestions about how improving existing vanilla tiles content further you can post here.
< >
正在显示第 1 - 6 条,共 6 条留言
calcifer 2023 年 1 月 25 日 下午 2:49 
all im going to say is redoing some of the house textures would be nice, also Thank you for vast improvement
最后由 calcifer 编辑于; 2023 年 1 月 25 日 下午 2:53
AdaSirin 2023 年 2 月 5 日 上午 6:49 
I'd love it if you could redo the wall vines / wall foliage to bring them up to the same level of quality as your new ground tiles. I play with 10 Years Later so wall vines are very prominent.
ApollonDriver 2023 年 2 月 22 日 下午 2:03 
maybe instead of squeaky clean roads, pavements and other ground decal, wouldn't it be better to have more realistic, a bit more grim looking textures? perhaps as a different pack as there might be people wanting the clean pastel look
TiTAN 2023 年 3 月 1 日 上午 7:50 
Would there be an "easy" way to choose what tiles we want disabled, for compatibility reasons? I'm going to assume this would require modified "Vanilla Tiles Enhanced" or for us to contact the map developers and have them use your pack with their map.

Maybe some commission work for a custom tile pack on our server? ;)
最后由 TiTAN 编辑于; 2023 年 3 月 1 日 上午 7:51
Laast  [开发者] 2023 年 3 月 1 日 上午 8:09 
@TITAN
It can be done by using TileZed pretty easily if you know what you are doing :steamhappy:. Extract tiles you want to keep from my pack then redo a mod folder with only these tiles.
Abusamadres Jones 2023 年 3 月 3 日 下午 1:44 
引用自 Laast
@TITAN
It can be done by using TileZed pretty easily if you know what you are doing :steamhappy:. Extract tiles you want to keep from my pack then redo a mod folder with only these tiles.
When I create the edited .pack file and replace it, the tiles don't change
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50