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Going through the model_collision_geometry data in Assembly, objects listed below can be set to appropriate materials
* Loveseat (sofa), Office corner, Onish PC, wall computers, triple covenant crates, and all computer banks, RZS_Halo Building, pelipad have dirt collision
-Put the player inside the cruiser at the beginning, unarmed and low in health. This puts the player's situation to scavenge the ship inside for health and weapons while the group of covenant approaches the crash site.
-Spread the marines outside the tunnel so that you can safely drive your vehicle out..
-Add something worth exploring and rewarding on the abandoned buildings.
-More weapon, enemy and vehicle variety from the digsite.