Garry's Mod
ARC9 Weapon Base
CokedBadger 12 MAY a las 6:06 p. m.
Suggestion: Ability To Separate Weapon/Fire Types For Super Modifiers
Trying to increase the fire rate for pistols without affecting full-auto guns but it doesn't seem like there's an actual way. The only way I found to do is by making a super modifier that increases the fire rate on your first shot, because with semi-autos every bullet is considered your "first shot" but this affects the first few bullets for full-autos

So, can we get a feature to determine which weapon type and fire type is affected?
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Darsu  [desarrollador] 12 MAY a las 11:34 p. m. 
If youre using eft weapons, get this extras addon https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3409956518
CokedBadger 13 MAY a las 9:01 p. m. 
Publicado originalmente por Darsu:
If youre using eft weapons, get this extras addon https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3409956518

Okay

Well, I'm also use Modern Warfare weapons
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