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报告翻译问题
Today's update also brought support for custom player animation mods so it is even better now
i sadly cannot provide images but it ruined the hold types and i can make videos with it much now
https://imgur.com/3TgEtgU
https://imgur.com/vuLeBt0
The second one (the guy in the dark clothing) isnt rlly that im talking about, i was aiming ,but without aiming its on your shoulder and not even touching it, please bring back the mechanic of tpik using the viewmodel adjustments
i don't see your point, you want gun to be near eyes all time but don't want to aim? shooters don't use sights on gun all the time, its called "hipfiring" or "point shooting", see https://en.wikipedia.org/wiki/Point_shooting
sadly it's not possible to adjust every gun ideally because every playermodel is different plus theres lot of various stocks for each gun. most of the time i adjusted eft/polyarms guns to be held as natural as possible on default gmod player animations with default playermodel
third person model being controlled by viewmodel settings was accidental bug, those settings meant only for first person
i know, im talking about how the hold types could be more realistic and tactical, hipfiring normally currently is unrealistic, almost like an untrained terrorist
plus, everyone and i mean everyone wants the ability to customise aiming FOV, instead or removing useful features "bugs" add the aiming fov., thank you
first time hearing that