Call of Duty: Black Ops III

Call of Duty: Black Ops III

CALL OF THE DEAD
pablo.gonzalez2010 2023 年 1 月 2 日 上午 5:58
Outstanding map, however i think there can be a few minor tweaks to make it even better
First off, I wanted to say that this map is better than anything I have played in ages, and is absolutely of the same quality as a Treyarch remake, however I personally found some things that the creators may or may not want to consider adjusting.

I have seen many people complaining about George, which is something I have had issues with as well. His initial swing is insanely fast and you basically have to always keep your distance from him and he can lock down choke points by existing. This is in my opinion fine, however what I think is the issue, is that if he DOES hit you, he will stun you and speed up the zombies, basically guaranteeing your death. What I suggest doing is that when he stuns the player he also stuns the zombies for half a second in order for the player to not be basically guaranteed to die if he ever angers George around any zombies, and maybe consider making him a bit tougher hp wise vs for example death machines for example which absolutely melt him with double tap.

Another thing I have noticed is that the zombies have odd HP values, and I am not sure what causes this, but sometimes on round 3 zombies will die to 2 knives and die to 5 m1911 bullets to the lower body on round 1 which I found odd but that is a small thing that barely has any impact on the game most of the time once you get used to it.

Another issue I have had is the clipping in some areas in the map, which are quite odd and in my opinion might be the main reason people complain about George, as they are in areas I have found myself getting stuck while running from George in early rounds. Most of these are fences, like the one in spawn when you walk from the Olympia to the gobble gum machine, and some things that are outright different from original CotD, like the pole and chains in the drop down are next to the mp40 having clipping which may catch players used to bo1 off guard.

Gobble Gum bans are really interesting as a concept and I really respect the route taken. I have Tested what is banned and what isn't and I noticed extra credit is also banned but not listed and I assumed profit sharing would be banned but isn't, and the same is for the fire sale gobble gum which I would've expected to be banned. I do still however think that some sort of workaround should be available to unban the gobble gums for players that still want to use them, like an addon, menu or unlock quest for them like completing the easter egg once allowing you to use them in the games following it, or a simple menu at the start of the map asking if you want to play the game in easy mode without any bans, normal with the regular bans or for example hardcore with even more bans (?). Or maybe something like the shadows of evil shadow man type of thing you shoot at the start of the map where instead of skipping rounds you allow yourself to use gobble gums and perhaps get locked out of the easter egg (make sure to make it known that the easter egg gets locked out if you do this so people don't get confused). Also the price may be a bit steep if some gobble gums are going to be banned and they are rarely worth it on low rounds so perhaps consider making it so they are 500 points on r1-5?


Despite all this feedback the map is still amazing and is worth playing over and over again as I have been doing these past days and I absolutely enjoy this map and hope you guys consider my feedback and I perhaps even get a response from you! Thank you for your amazing work and I wish you guys lots of success!
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KryptonicStarset83 2023 年 1 月 2 日 下午 3:56 
I agree with George. He does too much damage. One hit from him or his electric zombies is the same as 2 regular zombie hits. It should be nerfed to do maybe 1.5x zombie damage.

George also runs a lot faster than on original call of the dead. I used to spray into him with the deathmachine while backing up, but trying that on this map he catches up to me instantly and red screens me before I can start sprinting away.
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