Star Traders: Frontiers

Star Traders: Frontiers

Xeno Combat Medic
Cool Breeze  [udvikler] 27. aug. 2023 kl. 18:09
Comments, Questions, Concerns?
Just putting this up here so that if anyone notices any problems, or has any suggestions, either for this mod or for another mod, they have a place to say what they want to say. Please let me know what you think and if there is anything that you guys feel might need some touching up.
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jamesthesecond 10. dec. 2023 kl. 12:55 
Does this replace your normal combat medic, or is this an addition new class of medic.
Cool Breeze  [udvikler] 11. dec. 2023 kl. 9:01 
Oprindeligt skrevet af jamesthesecond:
Does this replace your normal combat medic, or is this an addition new class of medic.

This is an additional class of medic. You can run them concurrently for that extra pistol/doctor but many of the skills are essentially the same, or, in some cases, are the same, so if you do that you'll want to make sure you're not doubling up on the same ability when you level up.
Sidst redigeret af Cool Breeze; 11. dec. 2023 kl. 9:01
Triel 4. juli 2024 kl. 0:31 
It seems 'against xeno' is a enemy targeting thing, so it doesnt work on 'Prepare for xeno' (atleast it doesnt stop you from using it on your chars XD)
Cool Breeze  [udvikler] 5. juli 2024 kl. 8:05 
Oprindeligt skrevet af Demopan:
It seems 'against xeno' is a enemy targeting thing, so it doesnt work on 'Prepare for xeno' (atleast it doesnt stop you from using it on your chars XD)

Yeah, I discovered this also. Spent about 6 hours trying to figure out how to make it so it only worked when fighting Xeno and then had to give up.
Triel 5. juli 2024 kl. 8:10 
Oprindeligt skrevet af Cool Breeze:
Oprindeligt skrevet af Demopan:
It seems 'against xeno' is a enemy targeting thing, so it doesnt work on 'Prepare for xeno' (atleast it doesnt stop you from using it on your chars XD)

Yeah, I discovered this also. Spent about 6 hours trying to figure out how to make it so it only worked when fighting Xeno and then had to give up.
Maybe just make it a on init like irid laced resolve?
Sidst redigeret af Triel; 5. juli 2024 kl. 8:12
Cool Breeze  [udvikler] 5. juli 2024 kl. 10:01 
Oprindeligt skrevet af Demopan:
Oprindeligt skrevet af Cool Breeze:

Yeah, I discovered this also. Spent about 6 hours trying to figure out how to make it so it only worked when fighting Xeno and then had to give up.
Maybe just make it a on init like irid laced resolve?

That's something I actually hadn't considered, I'll look into that and see about making the change work. It might be a while before it actually gets updated though tbh, life is busy right now.
Triel 5. juli 2024 kl. 13:37 
Fair enough. I wonder how irid laced works with its condition... and would it work on non on-init
Sidst redigeret af Triel; 6. juli 2024 kl. 10:16
Cool Breeze  [udvikler] 10. juli 2024 kl. 8:01 
Oprindeligt skrevet af Demopan:
Fair enough. I wonder how irid laced works with its condition... and would it work on non on-init
There are only a certain number of "trigger" types that are available so each ability has to fall into one of those events to activate. The issue with the Prepare for Xeno ability working all the time is that the trigger "activates only when fighting Xeno" is for targeted abilities that are offensive in nature. Now, theoretically, irid-laced resolve could be set up to activate whenever because it's a trigger combination that works nicely with the fighting Xeno trigger, which is why I think prepare for xeno will work as an on-init ability. I'm going to have some few days here soon where I have absolutely nothing going on so, if I can get internet access, I will make the attempt to get an update working and send it out.
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