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报告翻译问题
I have disabled all my addons as well.
In case your wondering.... I am not sure how to program a reset button, As i can't seem to find any commands that create a button for the spawnmenu.
1. IsGoalActive - [C]:-1
2. v - lua/autorun/server/sv_npc_navigation_z.lua:517
3. unknown - lua/includes/modules/hook.lua:96
will actually bug them out not knowing where to go causing their AI to shut down completely.
For now, I would have to mark that mod as incompatible with that one, Until i can find a better solution.
Understandable, thank you for your explanation !
If the destination that the NPC wants to move / wander to is too far away, They will most likely ignore it, This is because if they were to pathfind miles away the game could lag for like 2 - 3 seconds. ( to give you an idea, ) for an NPC to pathfind across 5 nodes the game would most likely need around 5 - 30 loops. So imagine it at 500 nodes etc....
Also, I'm still looking into how VJ Base handles its AI navigation but i can't seem to find any in-depth details anywhere, So i'm not sure right now.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=632126535