Arma 3
US Coastguard - All In One
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Silence  [udvikler] 2. jan. 2023 kl. 13:04
Function Library
Welcome to the function library!

... AKA me dumping all the functions in one page for anyone who might want to use them for whatever reason.

For now i'll do important ones, because there is too many to count. If in need, go to this[github.com] page and read through the functions to figure out how to use them!

[_hook, _vehicle] call uscg_mod_fnc_deleteHook;
// This basically just deletes the hook and anything on it, also adds equipment back to heli. Most of the time, _hook will literally just be hook. hook is a public variable (when it has been deployed, obviously).


[_vehicle] call uscg_mod_fnc_moveInAllOccupants
// _vehicle is whatever vehicle you want to target, it determines if/what equipment is deployed and moves in the crew from those back into the main vehicle (avoiding crew seats, if possible).


[_vehicle, _vehicleLoad] call uscg_mod_fnc_loadStretcher;
// _vehicle can be any rescue vehicle (refer here[github.com] and here[github.com]) to figure out how a rescue vehicle with load capability works. _vehicleLoad could technically be anything, but ideally you want it to be a stokes basket/similar.


[_vehicle, _vehicleLoad] call uscg_mod_fnc_unloadStretcher;
// The same arguments as uscg_mod_fnc_loadStretcher
Sidst redigeret af Silence; 2. jan. 2023 kl. 13:09