Project Zomboid

Project Zomboid

Wilbore, KY
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pointblank98  [开发者] 2022 年 12 月 26 日 上午 12:32
Visual Bug/Issue Thread
Can't believe I didn't think to do this on day 1.

Anyway, post any visual bugs/issues you find in the map here! Anything from curbs not appearing somewhere, to bookshelves being where they're not meant to be (pantry), or even shelves over doors/floating/etc.
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正在显示第 1 - 8 条,共 8 条留言
Agitatio 2023 年 1 月 5 日 下午 5:40 
The highway portion that connects with the road to Wilbore is shifted one tile to the south.
FabulousTiger 2023 年 1 月 15 日 上午 1:03 
Street lights are insanely bright. To the point in feels like day in at 00.01. Any thoughts on this?
pointblank98  [开发者] 2023 年 1 月 23 日 下午 1:26 
引用自 Agitatio
The highway portion that connects with the road to Wilbore is shifted one tile to the south.
On the in-game map or in the physical world? If the latter, I'll check on that. Sorry for delayed response.


引用自 FabulousTiger
Street lights are insanely bright. To the point in feels like day in at 00.01. Any thoughts on this?
Odd, I never seemed to notice that. But I think it might just be the case that the street lights were placed very close to each other. I built them purposely that way based on a lot of reference photos of various suburban neighborhoods. A couple playthroughs made it look very liminal space-y until the lights went out.
FabulousTiger 2023 年 1 月 28 日 下午 1:51 
引用自 pointblank98
引用自 Agitatio
The highway portion that connects with the road to Wilbore is shifted one tile to the south.
On the in-game map or in the physical world? If the latter, I'll check on that. Sorry for delayed response.


引用自 FabulousTiger
Street lights are insanely bright. To the point in feels like day in at 00.01. Any thoughts on this?
Odd, I never seemed to notice that. But I think it might just be the case that the street lights were placed very close to each other. I built them purposely that way based on a lot of reference photos of various suburban neighborhoods. A couple playthroughs made it look very liminal space-y until the lights went out.

Yeah mby, we fixed it by just turning the power off, as we were actually doing a soft restart. As we had played for a month ingame and migrated the server. For us the lights were blinding but mby we just like it more moody with the street lights.
eromanov87 2023 年 4 月 5 日 下午 1:24 
Will you be updating the mod to ad foraging zones?
pointblank98  [开发者] 2023 年 4 月 9 日 下午 10:36 
引用自 eromanov87
Will you be updating the mod to ad foraging zones?
Foraging zones should already exist. The majority of zones around the town are typically forest zones, and higher density tree areas are deep forest zones. Unless I messed something up on my end by accident. I'll have to check it out when I have the chance!
Lt.Bustanut 2023 年 8 月 22 日 下午 2:07 
Hi! Love the map btw, but there's a visual glitch in the big warehouse neat the entrance where anything i put near the north east wall clips through the objects like in my screenshot! thanks.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3024289340
Joji Bread 2023 年 12 月 22 日 上午 12:09 
The gigamart isn't spawning any loot. 0
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