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[ID:orcaman98_cave_spider_syndrome_recovery]
[NUMERIC_VERSION:3]
[DISPLAYED_VERSION:2.1]
[EARLIEST_COMPATIBLE_NUMERIC_VERSION:2]
[EARLIEST_COMPATIBLE_DISPLAYED_VERSION:2]
[AUTHOR:orcaman98]
[NAME:Cave Spider Syndrome Recovery]
[DESCRIPTION:Modifies (vermin) cave spiders to assign a max duration to the illness their bites inflict, instead of it being a lifelong affliction.]
In relation to half of that error, look specifically at lines 2 and 4.
The other half looks like something has gotten so horrendously borked, I don't think it's worth having you try to compare files. Please let me know about info.txt just for my curiosity, but for the other half, try deleting the contents of this folder along with "2898353870 (3)" in 'Dwarf Fortress\mods' (not 'installed_mods'), unsubscribe, and resubscribe.
So, maybe the *** Error(s) and the NUMERIC_VERSION errors aren't the same? In which case, I have no idea what error your mod was throwing, as the error log doesn't say, lol. I guess just the GAITS errors and not the NUMERIC ones?
The only crash I've seen is when trying to upgrade from version 1 to version 2 in the same world. Unfortunately, that tag for 'earliest compatible version' doesn't seem to work. Even on v2.1, which set the earliest compatible version as 2, a world with v1 still prompted for upgrade. Doing so caused a crash at the moment I unpaused the game.
Oh, if you do the 'delete everything, un-sub, re-sub' process I described, do check that the mod gets copied to 'installed mods', and if it doesn't, copy it over manually. No magic I know of besides the change in the folder name from its SteamID to the mod name. Please let me know how it goes. As you might expect, I use my mod myself, and haven't had this problem. Because of the creature gaits errors, I would suggest having Steam do an integrity check on DF if other things don't fix it. That REALLY shouldn't happen.