Stellaris

Stellaris

Legendary Worlds 3.10
thx1134games  [开发者] 2022 年 11 月 28 日 上午 9:49
Legendary Worlds Extended.
Legendary Worlds (Legw) and the extension Legendary Worlds Extended Lege) were not clearly separated in the Legw mod code.
This resulted in a lot of errors as Lege objects were called from Legw for players who did not subscribe to Lega.
In the 3.5 version of Legw, the Lege code has been largely commented out. This makes the game load faster as less lines of code need to be reviewed, and error out.

This also means that Lege will not work with Legw 3.5.

Is the community interested in Lege?
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正在显示第 1 - 14 条,共 14 条留言
ranma100 2022 年 11 月 29 日 下午 2:00 
Very
thx1134games  [开发者] 2022 年 11 月 29 日 下午 2:34 
引用自 ranma100
Very
Thank you. I will look at this after I work through any issues with 3.6.
最后由 thx1134games 编辑于; 2022 年 11 月 29 日 下午 2:34
miracle 2022 年 11 月 30 日 下午 7:00 
yeah,hope lege will be right worked
Kovalinio 2022 年 12 月 1 日 上午 10:30 
we want lege :D (in 3.6 version)
Good job with this mode, i love it, Thank You :)
最后由 Kovalinio 编辑于; 2022 年 12 月 1 日 上午 10:31
AlienFromBeyond 2022 年 12 月 15 日 下午 9:41 
Ditto on wanting lege 3.6 to be made.
kaufmans111 2022 年 12 月 21 日 下午 7:31 
yes please
MaulMachine 2022 年 12 月 22 日 下午 1:53 
The real problem with lege is that some of its modifiers simply don't work. There's one called lege_form that instantly destroys all deposits on a planet, and there's no way to remove it without save game editing.
thx1134games  [开发者] 2022 年 12 月 29 日 下午 1:33 
3.6 changed the ship components, and this makes Lege 3.3 ships error out on load. This will be some effort, but I started the updates to 3.6
kinngrimm 2023 年 1 月 13 日 上午 1:31 
I am currently in a game where i got a L Abandoned world, which is a relic world and it shows very strange districtrs. Districts that give + 0.25 to mining drones without there being any minig districts, same for farming. Am i overlooking something?

Then similar to other legendary planets it has a district that increases some things while taking away -1 Max District, which where ever i encounter that makes me grind my teeth. This type of balancing seems overly punishing. It might be purely psycological on my side, prefering nothing showing up as red ^^. I'd rather have smaller gains than having to give up a complette district. This makes in some cases these worlds not really legendary as removing districts cripples their effectivness. Why did you choose that approach?
thx1134games  [开发者] 2023 年 1 月 18 日 下午 5:11 
that was the original developer. i find some of the worlds either underwhelming, or I avoid them.
Abandoned, Lonely Ursa and legendary Deep Ocean seem more trouble then benefit to me.

So far i have focused on fixing the code to make it work in 3.6.
Tweaking the code to make it more playable is on my list. All three of those planets types are on my list.
MaulMachine 2023 年 1 月 18 日 下午 7:53 
Lonely Ursa is kind of jank, i don't remember abandoned, and Deep Ocean is kind of a pain because it takes eleven+ years to do everything.
Exposed Core is pretty great though.
kinngrimm 2023 年 1 月 19 日 上午 12:25 
thx for response and your time in taking over this legendary mod :)
goog luck and success in your endeviour
//MX` 2023 年 2 月 23 日 上午 11:46 
I love the extension for legendary worlds 3.3, i preferred to play legendary worlds 3.3 + legendaries extended AFTER legendary worlds 3.6 came out. because L. Extended had ascension perks and good stuff there.
FiveSlicesPizza 2023 年 4 月 11 日 上午 1:01 
I was clearing my subs and I saw Legendries Extended has not been update for a very long time. I would be much appreciated if it can be merged with this or just a update patch to fix.
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