RimWorld

RimWorld

Combat Extended
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RaccoonKing 13. apr. 2023 kl. 22:28
Colony Mechs are pointless
Other than adding some fodder to throw at enemies early or into melee against mech bosses, they are literally pointless. They can't put on armour and everything that isn't meant to be a tank gets one shot by diabolus' charge blaster turret because it's always targeting vitals. The first mech threat one shots any non-tank mech. That's 22 dmg + 7 bomb at the same armour piercing as early-mid game rifles. Thus I'm can assume any mid game rifle could one shot as well. What's the point then? One shot from a mid game raider is going to down any ranged mech. This mod seriously needs to look at how the vitals targeting works because there are more problems than just this coming from it. If a hit has enough damage to destroy a vital and hits are targeted at vitals now then it's infinitely stronger than it used to be in vanilla. If it doesn't have enough to one-shot than it needs two hits on the same vital, which takes a good few more shots, pretty much in line with the amount of hits needed in vanilla. Basically there's a point where you go from needed roughly 5 hits to one-shotting on the first hit. That's a huge difference and not balanced at all.
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RaccoonKing 15. apr. 2023 kl. 20:09 
Adding to this inconsistency problem, I just had a shooting skill level 1 raider one shot headshot my solo start colonist on a fresh save, first raid, first shot fired by a level 1 and it's over. You've taken fights from being consistently won (99 times out of 100) by the side with better skill, cover, armour and guns to being what feels like a coin flip. Fix it.
Dustin Echoes 20. apr. 2023 kl. 7:56 
Oprindeligt skrevet af RaccoonKing:
Adding to this inconsistency problem, I just had a shooting skill level 1 raider one shot headshot my solo start colonist on a fresh save, first raid, first shot fired by a level 1 and it's over. You've taken fights from being consistently won (99 times out of 100) by the side with better skill, cover, armour and guns to being what feels like a coin flip. Fix it.

skill issue lmao
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