RimWorld
Combat Extended
Bug report - pawn does not re-equip weapon
Issue:
the pawn does not r-equip weapon after running out of ammo. They will reaload it in inventory, but unless the player specifically asks them to equip it, they will not use the weapon

modsu used:
Harmony
Combat Extended

Dlc:
Up to Anomaly

How to reproduce:
Boot game, start colony/quicktest
equip pawn with the weapon provided with scenario and ammo
Make a loudout
Force them to use up ammo (ex. shoot a rock) untill out of ammo
The pawn will take rest of the ammo and reload in inventory, but not re-equip their weapon
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I guess I should not expect this to be noticed untill the things with 1.6 settle....

Yes, I forgot it was releasing today. Guess two hours of bug hunting went down the drain.
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