RimWorld
Combat Extended
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RUBERSO 2022년 12월 4일 오후 4시 15분
Incompatibility "Vanilla Psycasts Expanded", and "combat extended"
I have read that Psycasts was supported.
Even so it contains errors that the creator of Psycasts indicates that they must be shared in "CE".
For example, psychic shields don't work, bullets go through the shields.
Is there any solution?
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башмачок 2022년 12월 4일 오후 4시 49분 
Nah. Seems like 1.4 update broke everything. Things that are patched fail to patch. We are even getting stupid errors with the official DLCs, bruh.

For now I will suggest to avoid VE - Psycasts and VFE - Pirates until it's fixed.
RUBERSO 2022년 12월 5일 오전 10시 46분 
ok thanks!
ermantizeal1 2022년 12월 8일 오후 7시 08분 
I am having a similar issue

Bug log here: https://gist.github.com/c7330213e1633beea068ffba6c255dfb
Undeadbanana 2022년 12월 10일 오전 2시 14분 
ermantizeal1 님이 먼저 게시:
I am having a similar issue

Bug log here: https://gist.github.com/c7330213e1633beea068ffba6c255dfb

You should try troubleshooting your modlist, tons of errors. Did you install a mod twice?

Sometimes it happens. If a mod changes it's packageID and makes seperate versions for diff game version without marking them incompatible in the files (happens a lot because of people reviving mods without changing the about files contents) then the same mod with diff versions can be installed. I say that because there's a ton of errors about duplicate xml entries
ermantizeal1 2022년 12월 10일 오후 4시 25분 
Undeadbanana 님이 먼저 게시:
ermantizeal1 님이 먼저 게시:
I am having a similar issue

Bug log here: https://gist.github.com/c7330213e1633beea068ffba6c255dfb

You should try troubleshooting your modlist, tons of errors. Did you install a mod twice?

Sometimes it happens. If a mod changes it's packageID and makes seperate versions for diff game version without marking them incompatible in the files (happens a lot because of people reviving mods without changing the about files contents) then the same mod with diff versions can be installed. I say that because there's a ton of errors about duplicate xml entries

I'm not even sure where to begin, really. I was just told that this was a known issue with CE by the VE team.
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