RimWorld
Det's Xenotypes - Stoneborn
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DetVisor  [desenvolvedor(a)] 17/nov./2022 às 11:05
Bug reports
Thread to report and discuss any bugs.
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Arcanjo 8/dez./2022 às 17:09 
Total Freeze, game breaking without log, seems to be a incompatibility with lord of the rims: dwarves : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1400238872

Just as I was editing the characters (were dwarves) from baseline to stoneborn... everything froze... had to shutdown the game.

Any way to make compatible? Or we have to choose between the mods?

Thanks in advance.
DetVisor  [desenvolvedor(a)] 8/dez./2022 às 18:31 
There's a bunch of issues with HAR and Biotech at the moment, this isn't really a thing I can fix on my hand, doubt Jecs can do anything either though.
DetVisor  [desenvolvedor(a)] 8/dez./2022 às 18:39 
Yeah the problem is on Jecs side it seems, HAR races have to set up gene blacklists for genes that change bodytypes and it seems Jecs hasn't done that for his dwarves
Arcanjo 12/dez./2022 às 11:50 
Escrito originalmente por DetVisor:
Yeah the problem is on Jecs side it seems, HAR races have to set up gene blacklists for genes that change bodytypes and it seems Jecs hasn't done that for his dwarves

Thank you for you attention, let's hope they get to fix it, such nice dwarven itens over there! But your mod is better in a genetics sense... hard choice to make!
Mc_Dyno 9/set./2023 às 8:19 
My dwarves are not spawning on the map.
DetVisor  [desenvolvedor(a)] 9/set./2023 às 13:20 
More info?
Victor 15/set./2023 às 8:47 
Found a problem between HAR and Stoneborn xenotype: with both loaded, apply the xenotype to a pawn and he loses his head... literally
Log: https://gist.github.com/HugsLibRecordKeeper/db53178ee7884a44681898ca4b5b0be5
DetVisor  [desenvolvedor(a)] 15/set./2023 às 13:14 
Yep, I know about it, I already DMed Erdelf to ask about it.
Oculyn 15/set./2023 às 19:48 
The Stonecall ability can't be used if the mining work type is disabled (because of the production specialist ideo role in this case) even though it also boosts construction speed, which is a skill the pawn is still capable of.

Screenshots of this issue:
https://imgur.com/a/WulWQt3

Log:
https://gist.github.com/HugsLibRecordKeeper/45df1a79da76285c2d292f44a9274c54
DetVisor  [desenvolvedor(a)] 16/set./2023 às 10:18 
Gotcha, working on a fix right now.
The Spaniard850 19/set./2023 às 13:55 
Simple problem here... my dwarves are spawning without faces. Not sure why though...
DetVisor  [desenvolvedor(a)] 19/set./2023 às 14:57 
Yep, I know about it, I assume you have Humanoid Alien Races loaded?
ThePhantomX64 21/set./2023 às 23:14 
Not sure what causes it but in Colonist selection, apon selecting stoneborn xeno for a colonist, the head on the CS screen, their head is randomly missing
DetVisor  [desenvolvedor(a)] 22/set./2023 às 6:43 
Same problem we talked about above, it'll be fixed soon.
ThePhantomX64 22/set./2023 às 22:21 
ah ok, sorry. I didn't know it was a known issue and thought it was just a me thing
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