Tabletop Simulator

Tabletop Simulator

Dungeons & Dragons (D&D | DND) 5e - Game Table
NightStorm  [开发者] 2024 年 1 月 31 日 下午 12:11
Suggestions
Let me know if there are any features you would like me to add to this mod. From ideas for new cards, updating old cards, new tools, or quality of life things.

Note*: Any home brew you want to add there are custom cards in the homebrew box that you can use for those purposes.
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正在显示第 1 - 8 条,共 8 条留言
ALN [B] 2024 年 3 月 7 日 上午 3:23 
I would love it if you would add treasures such as gems to the item pool. Also spell scrolls would be a nice addition.
NightStorm  [开发者] 2024 年 3 月 7 日 下午 12:26 
@ALN [B], There is a Spell Scroll item card already in the game, just make sure to hand the specified spell to the player along with it. And gems only have a gold value, so player's can just write that on their sheets in the 'Valuables' sections of their sheets. A list of gems and thier values are on the 'Jewler/Stonecutter' shopping catalog.
ALN [B] 2024 年 3 月 27 日 下午 12:51 
If you would like more suggestions, I personally expanded the space for rulebooks(for most people wont be nessesary), added SnapPoints for them, and included a container where I can store my PDFs. In my opinion, this makes it more versatile instead of having them fixed in one location. https://gyazo.com/e374a32f15575c3deb953c4eae69ca85
Grixis1236 2024 年 10 月 30 日 上午 1:59 
Is it possible to adjust the grid size?
Grixis1236 2024 年 10 月 30 日 上午 2:15 
引用自 Grixis1236
Is it possible to adjust the grid size?
Sorry, figuring it out as I go. Calibration on the measuring tools did the trick. Pull one out and get it tethered to an object -> in the Calibration text box enter your new distance. If you want to increase the individual grid sizes enter half whatever it's currently reading and it will make them larger. Larger number = Smaller Grid squares
Bobashnabala 1 月 6 日 下午 5:59 
Liking the new character sheet designs, might eventually have people switch over. With the new long rest feature, I noticed a few things:
1. It doesn't seem to reduce exhaustion.
2. With the current hit dice system, there's no way to make it restore hit dice. Might be able to make a different display, where you have something like:
Max - d6 icon, d8 icon, d10 icon, d12 icon. Then the icons can have a number in them.
Spent - Same as above

If you did that hit dice system (or something similar), could also have the long rest button restore half your spent hit dice.
RainbowzFTW 7 月 27 日 上午 9:18 
Hello, I'm so sorry if this is already something solved, but is there any way to disable the 'default' grid that shows up with the table? I find it messes with any grids that are drawn on the oneworld map/the grid system from 3dgridlines control.
NightStorm  [开发者] 7 月 27 日 下午 6:36 
引用自 RainbowzFTW
Hello, I'm so sorry if this is already something solved, but is there any way to disable the 'default' grid that shows up with the table? I find it messes with any grids that are drawn on the oneworld map/the grid system from 3dgridlines control.
On the UI on the top of the screen, select 'Options' -> 'Grid' -> Uncheck 'Show Lines'.
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