Arma 3

Arma 3

Improved Craters
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Havoc  [vývojář] 8. lis. 2022 v 11.14
Feature requests
To do a feature request, describe it as detailed as possible. I can't promise I'll implement all of them.
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Zobrazuje se 16 z 6 komentářů
can you make the terrain increase on the edges of an explosion randomly

and can you make a system to move dirt ability for an infantryman and a engineer type vehicle to remove and place dirt
Naposledy upravil Koger; 10. lis. 2022 v 10.57
Can you add a feature of crater on the place of destroyed tank/car/helicopter/plane etc.
It would look pretty cool
@Havoc
I have a request that my group had a shared collective idea on.

Allow for craters to then be filled back up using Engineer vehicles, That is any armoured military vehicle with a plow can be used to repair damages like if it were a road or runway, something major that needs to be usable in some circumstances. I've seen a light touch of this done by unsung the vietnam mod.

Here's how it goes
-Crater on a runway, your pilots cannot take off and land at that airstrip without collision.
-Get a couple engineers to roll up with a engineering vehicle, (likely identifiable via a attribute script) and use the scroll-wheel menu to utilize the plow to "fill crater".
-Once selected, a small effect maybe of dust and the crater will begin returning to it's origin form on map load, or a wet ashpalt texture.
-Road / Runway can now be utilized meaning aircraft can take off and trucks can drive safely
Add craters from grenades, rockets, any fired munitions, etc.
would be nice to have an option to add craters from contract dlc and to select crater decals
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Zobrazuje se 16 z 6 komentářů
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