安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
That's extremely helpful because I did a bunch of testing in both versions and couldn't find anything, but also extremely confusing because I'm not sure what the interaction there could be. I think I used the Tsar mods with this one but only in SP. Are you positive that it's disabling only the Tsar mods that allows this radial menu mod to work?
>Are you positive that it's disabling only the Tsar mods that allows this radial menu mod to work?
Definitely yes.
I tested this by running the server with the world and character deleted, fresh server startup each time. Affects any weapon, vanilla and modded from Brita's pack
I realize that not every modder is obliged to make compatibility with other mods, but mods from Tsar and your mod I consider necessary for my game haha
I have no idea what exactly they could have changed in their auto mods, since about a year ago everything worked fine, but in their collection there are mods like True Actions, which add actions to the radial menu for a long press on the shout key "Q", if need I can try to disable them also one by one and check it out
At some point I discovered this because I realized that the whole Brita's weapon pack mod stopped working in the game and I can't even spawn anything through the admin menu from that mod
Even though I've tested everything a dozen times on new clean server configs
It's insane, apologize for this.
So, the actual problem was that you were running both Legacy and 2.0 at the same time? That would make more sense, because I have a check to run different code depending on the GunFighter version so if you're running both that could break the mod.
Either way, this is still very helpful and I could totally see a handful of people who have had this issue accidentally running both versions of GunFighter. I'm glad I hadn't started digging into Tsar's mods yet haha.
I'd delete this thread too, but I don't know how