Project Zomboid

Project Zomboid

Show Weapon Stats Plus
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Undefined  [desarrollador] (Bloqueado) 2 NOV 2022 a las 16:16
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Only edit the parts in quotes (and in English).

Thank you.

Tooltip_EN = { Tooltip_SWSP_Axe = "Axe", Tooltip_SWSP_LongBlade = "Long Blade", Tooltip_SWSP_SmallBlade = "Short Blade", Tooltip_SWSP_Blunt = "Long Blunt", Tooltip_SWSP_SmallBlunt = "Short Blunt", Tooltip_SWSP_Spear = "Spear", Tooltip_SWSP_Improvised = "Improvised", Tooltip_SWSP_Firearm = "Firearm", Tooltip_SWSP_Damage = "Damage: %s- %s (+%d%%)", Tooltip_SWSP_Range = "Range: %s - %s", Tooltip_SWSP_MaxHit = "Max Hit: %d", Tooltip_SWSP_Crit = "Crit: %s%% (+%d%%), %sx", Tooltip_SWSP_Condition = "Condition: %d/%d", Tooltip_SWSP_BreakChance = "Break Chance: 1/(%d + %d)", Tooltip_SWSP_TreeBreakChance = "Tree Break Chance: 1/%d", Tooltip_SWSP_GunAccuracy = "Accuracy: %d%% (+%d)%%", Tooltip_SWSP_GunRange = "Range: %s - %s (+%d%%)", Tooltip_SWSP_GunMisc = "Aim/Reload/Recoil time: %d/%d/%d" Tooltip_SWSP_GunNoise = "Noise Radius/Volume: %d/%d", } UI_EN = { UI_SWSP_Option_Improvised = "Improvised Weapons (Pen, Pencil)", UI_SWSP_Option_WeaponType = "Show Weapon Type", UI_SWSP_Option_MaxHit = "Show Max Hit", UI_SWSP_Option_Tree = "Show Tree Break Chance", UI_SWSP_Option_TextColor = "Text Color", }

Completed Translations:
  • Spanish
  • Russian
  • Turkish
  • Chinese-Simplified
Última edición por Undefined; 24 DIC 2022 a las 11:56
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Mostrando 1-12 de 12 comentarios
Ural 7 NOV 2022 a las 21:43 
Russian translation : https://pastebin.com/7hK3eGtc
Undefined  [desarrollador] (Bloqueado) 8 NOV 2022 a las 21:17 
Publicado originalmente por Linar:
Russian translation : https://pastebin.com/7hK3eGtc
Thank you, I'll include it in the next update!
JESUS_CHRIST 19 NOV 2022 a las 6:09 
turkish translation

Tooltip_TR = {
Tooltip_SWSP_Axe = "Balta",
Tooltip_SWSP_LongBlade = "Uzun Kesici",
Tooltip_SWSP_SmallBlade = "Kısa Kesici",
Tooltip_SWSP_Blunt = "Uzun Ezici",
Tooltip_SWSP_SmallBlunt = "Kısa Ezici",
Tooltip_SWSP_Spear = "Mızrak",
Tooltip_SWSP_Improvised = "Uyduruk Silah",
Tooltip_SWSP_Firearm = "Ateşli Silah",
Tooltip_SWSP_Damage = "Hasar: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "Menzil: %s - %s",
Tooltip_SWSP_MaxHit = "Maks Vuruş: %d",
Tooltip_SWSP_Crit = "Kritik: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "Kondisyon: %d/%d",
Tooltip_SWSP_BreakChance = "Kırılma Olasılığı: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "Ağaç Kırılma Olasılığı: 1/%d",
Tooltip_SWSP_GunAccuracy = "İsabet: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "Menzil: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "Nişanlama/Doldurma/Tepme süresi: %d/%d/%d"
Tooltip_SWSP_GunNoise = "Ses Alanı/Kuvveti: %d/%d",
}

UI_TR = {
UI_SWSP_Option_Improvised = "Uyduruk Silahlar (Tükenmez Kalem, Kalem)",
UI_SWSP_Option_WeaponType = "Silah Tipini Göster",
UI_SWSP_Option_MaxHit = "Maks Vuruşu Göster",
UI_SWSP_Option_Tree = "Ağaç Kırma Paydasını Göster",
UI_SWSP_Option_TextColor = "Metin Rengi",
}
Última edición por JESUS_CHRIST; 19 NOV 2022 a las 6:13
Undefined  [desarrollador] (Bloqueado) 19 NOV 2022 a las 11:49 
Publicado originalmente por Cosef:
*snip*
Thanks! Mod has been updated.
xugoudan 24 DIC 2022 a las 1:42 
Simplified Chinese Translation

Tooltip_CN = {
Tooltip_SWSP_Axe = "斧",
Tooltip_SWSP_LongBlade = "长刀",
Tooltip_SWSP_SmallBlade = "短刀",
Tooltip_SWSP_Blunt = "长棍",
Tooltip_SWSP_SmallBlunt = "短棍",
Tooltip_SWSP_Spear = "长矛",
Tooltip_SWSP_Improvised = "临时武器",
Tooltip_SWSP_Firearm = "枪械",
Tooltip_SWSP_Damage = "武器伤害: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "武器范围: %s - %s",
Tooltip_SWSP_MaxHit = "最大命中数量: %d",
Tooltip_SWSP_Crit = "武器暴击: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "武器耐久: %d/%d",
Tooltip_SWSP_BreakChance = "武器损耗概率: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "伐木时损耗的概率: 1/%d",
Tooltip_SWSP_GunAccuracy = "枪械命中率: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "枪械射程: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "瞄准时间/装填时间/后坐力 : %d/%d/%d"
Tooltip_SWSP_GunNoise = "开枪声音半径/音量: %d/%d",
}

UI_CN = {
UI_SWSP_Option_Improvised = "临时武器 (钢笔, 铅笔)",
UI_SWSP_Option_WeaponType = "显示武器类型",
UI_SWSP_Option_MaxHit = "显示最大命中数量",
UI_SWSP_Option_Tree = "显示砍倒树木概率",
UI_SWSP_Option_TextColor = "文本颜色",
}
Última edición por xugoudan; 24 DIC 2022 a las 19:35
Undefined  [desarrollador] (Bloqueado) 24 DIC 2022 a las 11:57 
Publicado originalmente por xugoudan:
*snip*
Mod updated, thanks!
밀크티쫍쫍 24 DIC 2022 a las 17:51 
Korean translation

Tooltip_KO = {
Tooltip_SWSP_Axe = "도끼",
Tooltip_SWSP_LongBlade = "장검",
Tooltip_SWSP_SmallBlade = "단검",
Tooltip_SWSP_Blunt = "긴 둔기",
Tooltip_SWSP_SmallBlunt = "짧은 둔기",
Tooltip_SWSP_Spear = "창",
Tooltip_SWSP_Improvised = "즉석 무기",
Tooltip_SWSP_Firearm = "화기",
Tooltip_SWSP_Damage = "피해량: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "사거리: %s - %s",
Tooltip_SWSP_MaxHit = "최대 다중 타격: %d",
Tooltip_SWSP_Crit = "치명타율: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "내구도: %d/%d",
Tooltip_SWSP_BreakChance = "망가질 확률: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "벌목 시 망가질 확률: 1/%d",
Tooltip_SWSP_GunAccuracy = "명중률: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "사거리: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "조준/장전/반동: %d/%d/%d"
Tooltip_SWSP_GunNoise = "소음 반경/소음 크기: %d/%d",
}

UI_KO = {
UI_SWSP_Option_Improvised = "즉석 무기 표시(연필, 펜 등등)",
UI_SWSP_Option_WeaponType = "무기 종류 보기",
UI_SWSP_Option_MaxHit = "최대 다중 타격 보기",
UI_SWSP_Option_Tree = "벌목 시 망가질 확률 보기",
UI_SWSP_Option_TextColor = "폰트 색상",
}
xugoudan 24 DIC 2022 a las 19:36 
Publicado originalmente por Undefined:
Publicado originalmente por xugoudan:
*snip*
Mod updated, thanks!
I find a translation error and correct it
Riko Prushka 12 ENE 2023 a las 9:21 
Thai :thai: UTF8

Tooltip_TH = {
Tooltip_SWSP_Axe = "ขวาน",
Tooltip_SWSP_LongBlade = "อาวุธมีคมยาว",
Tooltip_SWSP_SmallBlade = "อาวุธมีคมสั้น",
Tooltip_SWSP_Blunt = "อาวุธทื่อยาว",
Tooltip_SWSP_SmallBlunt = "อาวุธทื่อสั้น",
Tooltip_SWSP_Spear = "หอก",
Tooltip_SWSP_Improvised = "อาวุธแก้ขัด",
Tooltip_SWSP_Firearm = "อาวุธปืน",
Tooltip_SWSP_Damage = "พลังโจมตี: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "ระยะ: %s - %s",
Tooltip_SWSP_MaxHit = "จำนวนเป้าหมายสูงสุด: %d",
Tooltip_SWSP_Crit = "คริติคอล: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "สภาพ: %d/%d",
Tooltip_SWSP_BreakChance = "โอกาสพังเมื่อโจมตี: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "โอกาสพังเมื่อตัดต้นไม้: 1/%d",
Tooltip_SWSP_GunAccuracy = "ความแม่นยำ: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "ระยะ: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "เวลาเล็ง/เวลาบรรจุกระสุน/ดีเลย์แรงถีบ: %d/%d/%d"
Tooltip_SWSP_GunNoise = "รัศมี/ระดับเสียง: %d/%d",
}

UI_TH = {
UI_SWSP_Option_Improvised = "อาวุธแก้ขัด (ปากกา, ดินสอ)",
UI_SWSP_Option_WeaponType = "แสดงประเภทอาวุธ",
UI_SWSP_Option_MaxHit = "แสดงจำนวนเป้าหมายสูงสุด",
UI_SWSP_Option_Tree = "แสดงโอกาสพังเมื่อตัดต้นไม้",
UI_SWSP_Option_TextColor = "สีของข้อความ",
}
Mesosolatum 12 MAR 2023 a las 5:02 
Thank you for providing the mod.
Here is the translation into Japanese. The character encoding of the file is UTF-8.

Tooltip_JP.txt
Tooltip_JP = {
Tooltip_SWSP_Axe = "斧",
Tooltip_SWSP_LongBlade = "長い刃物",
Tooltip_SWSP_SmallBlade = "短い刃物",
Tooltip_SWSP_Blunt = "長い鈍器",
Tooltip_SWSP_SmallBlunt = "短い鈍器",
Tooltip_SWSP_Spear = "槍",
Tooltip_SWSP_Improvised = "即席",
Tooltip_SWSP_Firearm = "火器",
Tooltip_SWSP_Damage = "ダメージ: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "範囲: %s - %s",
Tooltip_SWSP_MaxHit = "最大命中数: %d",
Tooltip_SWSP_Crit = "クリティカル: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "状態: %d/%d",
Tooltip_SWSP_BreakChance = "破損確率: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "伐採確率: 1/%d",
Tooltip_SWSP_GunAccuracy = "精度: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "射程: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "狙い/リロード/リコイル時間: %d/%d/%d"
Tooltip_SWSP_GunNoise = "騒音半径/音量: %d/%d",
}

UI_JP.txt
UI_JP = {
UI_SWSP_Option_Improvised = "即席武器 (ペン, 鉛筆)",
UI_SWSP_Option_WeaponType = "武器の種類を表示する",
UI_SWSP_Option_MaxHit = "最大命中数を表示する",
UI_SWSP_Option_Tree = "伐採確率を表示する",
UI_SWSP_Option_TextColor = "テキストカラー",
}
Roc Tseng 25 NOV 2023 a las 18:39 
Traditional Chinese Translation

Tooltip_CH = {
Tooltip_SWSP_Axe = "斧頭",
Tooltip_SWSP_LongBlade = "長刃器",
Tooltip_SWSP_SmallBlade = "短刃器",
Tooltip_SWSP_Blunt = "長鈍器",
Tooltip_SWSP_SmallBlunt = "短鈍器",
Tooltip_SWSP_Spear = "長柄武器",
Tooltip_SWSP_Improvised = "臨時武器",
Tooltip_SWSP_Firearm = "槍械",
Tooltip_SWSP_Damage = "傷害: %s- %s (+%d%%)",
Tooltip_SWSP_Range = "攻擊距離: %s - %s",
Tooltip_SWSP_MaxHit = "最大可命中數: %d",
Tooltip_SWSP_Crit = "暴擊率: %s%% (+%d%%), %sx",
Tooltip_SWSP_Condition = "耐久度: %d/%d",
Tooltip_SWSP_BreakChance = "損耗機率: 1/(%d + %d)",
Tooltip_SWSP_TreeBreakChance = "伐木損耗機率: 1/%d",
Tooltip_SWSP_GunAccuracy = "命中率: %d%% (+%d)%%",
Tooltip_SWSP_GunRange = "射程: %s - %s (+%d%%)",
Tooltip_SWSP_GunMisc = "瞄準時間/狀態時間/後座力 : %d/%d/%d"
Tooltip_SWSP_GunNoise = "槍聲半徑/音量: %d/%d",
}

UI_CH = {
UI_SWSP_Option_Improvised = "包含臨時武器 (筆, 鉛筆)",
UI_SWSP_Option_WeaponType = "顯示武器種類",
UI_SWSP_Option_MaxHit = "顯示最大可命中數",
UI_SWSP_Option_Tree = "顯示伐木損耗機率",
UI_SWSP_Option_TextColor = "文字顏色",
}
RunYouCleverBoy 30 DIC 2024 a las 0:20 
plastic table should not be so heavy (2x 10) as wood table
and small wood table shouldnt
(with new craft system, weight of this became more Important)
Última edición por RunYouCleverBoy; 30 DIC 2024 a las 0:20
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