Project Zomboid

Project Zomboid

Handycraft
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S4ro  [开发者] 2023 年 1 月 8 日 上午 12:06
Bug Reports
let me know ;)
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正在显示第 1 - 15 条,共 20 条留言
Unoriginal Alex 2023 年 3 月 8 日 上午 10:00 
When dismantling it chooses what to dismantle on its own. Kept dismantling my kitchen knife when I was trying to use it on a grill brush I found.
最后由 Unoriginal Alex 编辑于; 2023 年 3 月 8 日 上午 10:01
S4ro  [开发者] 2023 年 3 月 9 日 下午 10:01 
Hi, don't use dismantle all option, but just rigth click the item you wanna dismantle, in alternative if you make your items "favorite" they will not be dismantled.
Gisbert 2023 年 4 月 1 日 上午 2:33 
引用自 S4ro
Hi, don't use dismantle all option, but just rigth click the item you wanna dismantle, in alternative if you make your items "favorite" they will not be dismantled.
I believe 'Unoriginal Alex' got a point. I also noticed it's actually not the item I want to process into "metal scraps" that is processed, but the recipe randomly selects an item I currently have handy in a container or inventory. I haven't tried "favorite" option yet, but thanks for the tip!

Of course, this is not random per se, but something in the code gives priority to another item over the manual selection in general. It would be useful if you want to disassemble the "roaster" that it does not disassemble the "frying pan", without having to make everything favorites.

I've actually had it happen to me that it broke my equipped tool into "metal scraps" with the help of another tool in the inventory although I have explicitly selected another item to process manually. Would be cool if you could look over there at times.

I don't know if I described the problem correctly. I can work around, cause I know it, but for the finetuning of the mod it would contribute a lot that items equipped in the hand or in the belt are not disassembled generally, neither in the manual nor in the "all" function. Plus and much more important, that manually selected items to disassembled get chosen and not another one from the "same recipe", which is (maybe) higher in the alphabet or whatever the selection is driven by.

I get by either way, but I could see this bothering others.
Sorry for wall of text xD and thanks for reading - I hope you got the problem 'Unoriginal Alex' mentioned.

Thanks again for the mod :) - I have really a good time with it and a lot of fun crafting metal parts for my car tuning stuff by disassembling junk from neighboring houses. Love it!!

Best regards/
最后由 Gisbert 编辑于; 2023 年 4 月 1 日 上午 2:34
S4ro  [开发者] 2023 年 4 月 1 日 上午 8:12 
I see your point but i can't do much unfortunately, that is the game code that as a modder you can't change, so you need to dismantle with care, i'm sorry for that :(
Gisbert 2023 年 4 月 3 日 上午 12:44 
引用自 S4ro
I see your point but i can't do much unfortunately, that is the game code that as a modder you can't change, so you need to dismantle with care, i'm sorry for that :(
No problem. Maybe my description was a bit confusing at all. Sorry for that.

I see that you can't change the order of "dismantle all" and that this is vanilla behavior to grab "random" things - and I think this is fine.

But for example if you select the "roaster" by right clicking and "dismantle this specific item" that also the "roaster" and not another item like the "frying pan" is dismantled? Other mods like "rip underwear" for example also rip this specific manually right-clicked underwear and not another one from the same recipe.

I don't know what effort this would be and what code other people use / I'm just a script kiddy at most - not a programmer and haven't dealt with Zomboid mods writing yet so - either way - I'm having fun with your mod. I would rate this as a finetuning bug - maybe to mention in the mod description in some way as long as no solution is found.

For example I put all my tools in the toolbox when I "dismantle" the collected stuff. And only use the tools I need and pay attention to the recipes, then there are no problems - as a workaround so to speak.

Best regards and keep it up/ :)

PS: I was on the weekend unfortunately on the road most time and couldn't test the new immersive charcoal recipe - but thank you for that, I'm looking forward to try it :D
最后由 Gisbert 编辑于; 2023 年 4 月 3 日 上午 12:46
S4ro  [开发者] 2023 年 4 月 3 日 上午 7:17 
good :D i'm curious about your consideration about that(charcoal recipe) ahahah
Gisbert 2023 年 4 月 6 日 上午 2:58 
引用自 S4ro
good :D i'm curious about your consideration about that(charcoal recipe) ahahah
I tried the last days. I really like your workaround solution for the charcoal recipe! Thanks. :)
Rainoa 2023 年 4 月 14 日 上午 6:37 
idk if this is meant to be a bug, i meant to post this yesterday after stream but forgot till i seen a notification a few sec ago lolz
ok let me see if i can recall this right >.<

tongs if you fav them they become hidden from recipe lists as a needed tool showing you dont have said tool

i think it was another item same issue but for the life of me im sorry i forgot what it was...

O WAIT i know now i think, it was the welding mask
Rainoa 2023 年 4 月 14 日 上午 7:50 
i think it was nails with the tongs i was having issues with if they was Fav but i dont see the issue with any recipe currently with Tongs right now after last update...
i cant find the issue with the welding mask either besides for one single recipe! & i use another mod for that one lolz

make engine parts is the recipe btw
S4ro  [开发者] 2023 年 4 月 14 日 上午 8:40 
yeah but don't worry you don't need to fav those items, there is no recipe to dismantle them so just keep it not fav cause the code works like that, actually i could remove the check for fav cause now the random dismantling should not happen anymore, let me know if any is ok and i will remove the fav check.
最后由 S4ro 编辑于; 2023 年 4 月 14 日 上午 8:41
Rainoa 2023 年 4 月 15 日 上午 9:55 
O will about that one =^.^!=
i have them fav so when i go out & about i can easy transfer all to trunk of van without losing my tools/key items somes BUT with that said

only recipe i could find with that bug was spare engine parts and the welding mask so no issue at all for me anymore <3

idk if my game was just bugging out maybe or you fixed them that last update but ya that welding mask one was only one i still found and its not that big a issue for me!

you did do some MAJOR tweaks to recipes but idk if u touched on box of nails & that was one of them giving me issues but not anymore.

that being said i have yet to fire up the game as of this post post so last update i did try was the "Apr 14 @ 8:23am"
Rainoa 2023 年 4 月 15 日 下午 1:21 
o on a random side note i found one more, "Ball-peen hammer" if you fav them you cant scrap jewelery anymore but a normal hammer works just fine either way

just something random if you happen scroll past the recipe and remember sometime
S4ro  [开发者] 2023 年 4 月 15 日 下午 2:39 
removed fav protection from jewerly and other minor item, only the main one keeps the control just to make sure to not dismantle them as mistake, always secure if you keep them fav. let ke know ;)
Rainoa 2023 年 4 月 15 日 下午 2:58 
u know something i never understood, why did u have to make separate recipes in the first place?

dont vanilla have recipe like ripping clothing into cloth for example!!! when u loot a body and click a shirt to be ripped into cloth it goes into main inv and the deed is done without risk of other clothing being lost...

what in the world was even going down in your recipe in the first place to have random stuff get pulled instead of target?

that being said i know vanilla is not perfect i have had some recipe use parts i didnt want like i right clicked on sturdy sticks and it used my stupid planks instead.... !@#$
S4ro  [开发者] 2023 年 4 月 15 日 下午 10:18 
the vanilla recipe for ripping clothes is done like one recipe per every clothes, it's not like one recipe only with all of the possible clothes to rip cause this would cause the same issue.
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