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报告翻译问题








Apparently the weapon is a ♥♥♥♥♥♥♥ super weapon that created a eternal rainy thunderstorm in the ♥♥♥♥♥♥♥ moon
Not so hilarious after all, did try to dev mode it out, but it don t show up in the game conditions menu, so, how I remove it now? XD
Reinstall RimNauts 2 and Universum by unsubscribing -> wait for steam to finish downloading -> resubscribe
Go to Universum mod settings and disable the 'Disable weather change' utility -> use dev mode to switch to the space weather -> enable the utility in the mod settings again
and after generating the map some time after from seconds to less then a in game day
the game will Crash. (a Hard crash. not even the crash handler runs!)
i have seen this before with alpha biomes when and generating a map
in one of its biomes.
i feel like it involves wildlife gen but i'm not a modder.
but it's probably a Mod conflict.
https://gist.github.com/DAOWAce/0fd8c706ff4542d72f68bc76ccc89fbd
Relevant section:
After launching a space station, at some point it generated a raid on it, and added it to the colonist bar (or I just didn't see it until then). Sent a colonist to it with the cargo launcher, defeated the single raider.. saved to exit and see about installing vehicle framework and/or SRTS (since SoS2E is incompatible with my other mods and spews errors regardless).. loaded back up, saved to test what going into the vacuum without a suit would result in.. found out, tried to load save and it failed. RimSaves said it was 100kb.
The error only pops up after you exit to the menu after saving (or exiting with a pawn there regardless?); no warning if you keep playing after saving.
Deactivated the recent mods I activated, loaded older saves, TLDR; seems this issue started happening after a colonist was on the space station. With the map generated, but no colonist, there's no issue.
Abandoning the station after already experiencing the issue also resolved it.
--
Edit: Hm, might be more complicated than my initial testing showed.
The errors can happen without a colonist on the NEO.
I also just had the game hardlock after saving and going back to the menu on a save that I loaded before the issues, after abandoning the station base and saving again.
--
Deactivating RimSaves removes the second error, but replaces it with 2 others, so it doesn't appear to be that.
No idea if this is a compatibility issue of some sort, but from this experience it looks like I can't use the mod's station features in my current save. Everything was working without issue until the station base got generated.
I guess I should just bite the bullet and start over on 1.5, as there's no other content left besides choosing an ending... but man so many mods are still on 1.4, going back to vanilla seems so lackluster.
Also for the love of God, is there any way to import vacuum tiles from SoS2? Having pawns "fly" around slow enough to have midlife crisis is just cherry on top of waste-pack cake.