安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I also never even mentioned Terraria or Minecraft.
People can compare between this mod and Zeta bots because they have a lot of similarities.
Also "aint no way you gonna compare 2 seperate projects to eachother let ppl do what they wanna do." If people are allowed to do what they wanna do, then they are allowed to compare.
but i mostly chalk that up to sap bots being new and technically trying the same general goal, an interactive nextbot that tries to push the boundaries
the main thing is how the two work, they function differently, zetas are more rng, while saps are more dynamic
i wouldnt compare it to games though, unless they're the same kind of game (cod vs battlefield sorta stuff], moreso social medias or something; they do the same thing, but how they do it is what makes them different
jesus ♥♥♥♥♥♥♥ god.