Divinity: Original Sin 2

Divinity: Original Sin 2

Source Master [DE]
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JeVaisFaireForgeron  [开发者] 2022 年 10 月 21 日 上午 8:22
Suggestions and Balance Improvements
Want a new feature or balance and existing one ?
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45fg45 2022 年 10 月 25 日 下午 3:12 
maybe submod for custom damage types integration?
𝚊 2022 年 11 月 5 日 下午 7:25 
I feel like a variant of the mod where source point only skills take AP as well would offer a great amount of balance the mod.

The ability to cast source skills with only SP with how strong some of them are is buff as hell, imo.
Lalimec 2023 年 8 月 6 日 下午 12:59 
Not sure if you are still developing this mod, but to make things intresting, spawning some voidwoken as enemies when you cast spells would be cool lol.
MJaySan 2024 年 1 月 31 日 上午 11:35 
引用自 Lalimec
Not sure if you are still developing this mod, but to make things intresting, spawning some voidwoken as enemies when you cast spells would be cool lol.
This ^ , this Needs to be a thing for this mod (if possible)! It would add consequence for having so much power/using source regularly. And if it triggered on a percent chance, or happens after X source points have been used/transferred; you would always need to be on your toes, which could be fun.
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