tModLoader

tModLoader

Ammo Tool
andro951 2024 年 5 月 1 日 下午 1:08
Weapon Enchantments/Vacuum Bags Incompatability
System.Collections.Generic.KeyNotFoundException: AmmoTool.GlobalModItem
at Terraria.Item.GetGlobalItem[T]() in tModLoader\Terraria\Item.TML.cs:line 30
at AmmoTool.Detours.MyModItem(Item item) in AmmoTool\Detours.cs:line 12
at AmmoTool.GlobalModItem.CanBeChosenAsAmmo(Item ammo, Item weapon, Player player) in AmmoTool\GlobalModItem.cs:line 76
at Terraria.ModLoader.ItemLoader.CanChooseAmmo(Item weapon, Item ammo, Player player) in tModLoader\Terraria\ModLoader\ItemLoader.cs:line 668
at DMD<Terraria.Item Terraria.Player:ChooseAmmo(Terraria.Item)>(Player this, Item weapon)
at VacuumBags.Items.AmmoBag.OnChooseAmmo(orig_ChooseAmmo orig, Player self, Item weapon)
at Hook<Terraria.Item VacuumBags.Items.AmmoBag::OnChooseAmmo(Terraria.On_Player+orig_ChooseAmmo,Terraria.Player,Terraria.Item)>(Player , Item )
at SyncProxy<Terraria.Item Terraria.Player:ChooseAmmo(Terraria.Item)>(Player , Item )
at VacuumBags.Items.AmmoBag.<>c.<get_SelectItemForUIOnly>b__15_0()
at androLib.Storage.SelectItemSlotFunc()
at androLib.UI.BagUI.UpdateSelectedItemSlots()
at androLib.UI.BagUI.PostDrawInterface(SpriteBatch spriteBatch)
at androLib.UI.MasterUIManager.PostDrawInterface(SpriteBatch spriteBatch)
at androLib.AndroModSystem.PostDrawInterface(SpriteBatch spriteBatch)
at Terraria.Main.DrawInterface_33_MouseText()
at Terraria.Main.<SetupDrawInterfaceLayers>b__1627_30()
at Terraria.UI.GameInterfaceLayer.Draw()
at Terraria.Main.DrawInterface(GameTime gameTime)
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw_Inner(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.RunGame()
at Terraria.Program.LaunchGame_(Boolean isServer)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.MonoLaunch.Main_End(String[] args)
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1()
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QuestionMark  [开发者] 2024 年 5 月 2 日 上午 8:29 
I've just released an update that should fix the issue. Thanks for looking into this
andro951 2024 年 5 月 3 日 上午 11:50 
Thank you. I'll test it out this weekend.
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