Garry's Mod

Garry's Mod

Half-Life 2: Movement
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twitch.tv/icemanoffline  [开发者] 2022 年 11 月 4 日 上午 6:11
BUGS: Report
Post bugs here
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正在显示第 1 - 10 条,共 10 条留言
chopper 2024 年 5 月 25 日 上午 1:21 
Not really a bug but IIRC, the jumppower value is 160 on HL2/HL2MP and not 200.

Also with hl2mp_bhop_enable when you do anything that doesn't end up with you touching the ground (e.g climbing ladders, swimming, noclip) you can't use the jump button again because the script checks for ply:OnGround() before letting you use the jump button.
twitch.tv/icemanoffline  [开发者] 2024 年 9 月 3 日 上午 11:15 
You need Jump Power to be 200 in GMOD or u wont be able to jump up enough. Also i tested noclip its working. Climbing ladders too. Swimming too. I cant go up with noclip if I use mouse and W or other. if you disable hl2mp_bhop_enable 0 you can do it all again. Its only for auto jumping to get bhop easily screws it up.
最后由 twitch.tv/icemanoffline 编辑于; 2024 年 9 月 3 日 上午 11:18
appl 2024 年 10 月 23 日 下午 11:22 
Not sure if this is exactly worth sharing considering it doesn't return any lua errors, but I'm having a strange issue where the movement speed doesn't carry over when switching maps via hl2's map triggers. Once I cross over a trigger, I'm loaded into the next map with the vanilla gmod movement speed. Tested this with all other addons disabled, problem's still there. I understand if there's not much you can make of this, but it's just something I've noticed.
twitch.tv/icemanoffline  [开发者] 2024 年 10 月 28 日 上午 2:49 
引用自 appl
Not sure if this is exactly worth sharing considering it doesn't return any lua errors, but I'm having a strange issue where the movement speed doesn't carry over when switching maps via hl2's map triggers. Once I cross over a trigger, I'm loaded into the next map with the vanilla gmod movement speed. Tested this with all other addons disabled, problem's still there. I understand if there's not much you can make of this, but it's just something I've noticed.
But I hope you used mutliplayer. Because its only working in Mutliplayer. Also if it was Multiplayer. Which map caused Movement speed issue.
twitch.tv/icemanoffline  [开发者] 2 月 23 日 下午 1:33 
I see the issue now for singleplayer I post next week an update so you can get the modified speeds I will add timer after spawn to check if the movement changed or not.
Plu1223 4 月 19 日 下午 6:26 
This addon seems to break entity driving. (the thing you can use when you right click a prop, and click "Drive") Instead of actually being able to control the prop, your player just teleports to the prop, and also won't let you undrive it. So you're kinda stuck there until you undo it.
twitch.tv/icemanoffline  [开发者] 4 月 21 日 上午 7:33 
引用自 Plu1223
This addon seems to break entity driving. (the thing you can use when you right click a prop, and click "Drive") Instead of actually being able to control the prop, your player just teleports to the prop, and also won't let you undrive it. So you're kinda stuck there until you undo it.
Thanks for the info i will check it
Skeletondude 4 月 22 日 下午 2:23 
does the addon gets enabled itself? cuz like when im moving it just feels like im slowing and walking slowing and walking.
Skeletondude 4 月 22 日 下午 2:23 
i tried switching it to hl2 mode movement but it didnt work smh?
twitch.tv/icemanoffline  [开发者] 4 月 28 日 上午 4:25 
i tried switching it to hl2 mode movement but it didnt work smh?
U must respawn
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