Conan Exiles

Conan Exiles

Inventory Compact & Stack Split (by Xevyr) v3.1.1
Xevyr  [开发者] 2022 年 10 月 13 日 上午 5:10
Bug reports and mod discussion
Started this because steam workshop comments are not the most user-friendly things to try and explain stuff in :D
I doubt this will be much better, but it's here.. so might as well.
< >
正在显示第 1 - 4 条,共 4 条留言
oldat49 2023 年 3 月 31 日 下午 6:14 
with the compactor mod installed I lost all the abilities to repair anything while I was wearing or had in inventory. Not sure why, am new to modding this game - heck any game. I have it off for now until someone can tell me how to fix the problem.
Xevyr  [开发者] 2023 年 3 月 31 日 下午 6:15 
引用自 oldat49
with the compactor mod installed I lost all the abilities to repair anything while I was wearing or had in inventory. Not sure why, am new to modding this game - heck any game. I have it off for now until someone can tell me how to fix the problem.
It's not related at all.. this mod will certainly not do that :)

By the way.. is there a chance that you're simply being tricked by the basegame UI? :) First of all you cannot repair armor while you're wearing it, you need to take it off.. and if you just unlocked the skill to Dye clothes, then the Dye button got added to all armor pieces, so both the repair and Dye buttons got placed under "More"

In any case this mod does not edit the game interface in any way, the button is simply injected after the standard UI loads so it's physically impossible for this mod to affect anything along those lines.
最后由 Xevyr 编辑于; 2023 年 3 月 31 日 下午 6:36
Lunatic 2024 年 4 月 5 日 上午 3:40 
The split option is not working for all stuff. Some stuff I wanted to split got only 10 in a new stack instead of 200 and the other 190 were lost. Happened to mod items and vanilla too.
Xevyr  [开发者] 2024 年 4 月 5 日 上午 7:51 
引用自 Lunatic
The split option is not working for all stuff. Some stuff I wanted to split got only 10 in a new stack instead of 200 and the other 190 were lost. Happened to mod items and vanilla too.
Hey, it's most likely related to the fix I just did.

The item in question probably has a max stack size of 10 by default and you were using StackSize Plus or something to artificially increase that at runtime. When adding new items Funcom seems to enforce the default max stack size which was causing this.
< >
正在显示第 1 - 4 条,共 4 条留言
每页显示数: 1530 50